Last Post Standing, the sequel

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Gustavo6046
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Re: Last Post Standing, the sequel

Post by Gustavo6046 »

Okay I think Neon_Knight is just using a script to select a very random page from the Main selection. He couldn't possibly consciously post that, it's way less amusing than the other entries he shared LOL
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: Last Post Standing, the sequel

Post by Neon_Knight »

Sex Sells, and thus when adapting a work from the page to the screen, executives often feel that, in the interest of attracting more moviegoers, certain liberties can be taken with casting. And thus, a character described as scrawny or flat-chested in a novel might magically become muscular or buxom in the film based on that novel.

May overlap with Adaptational Attractiveness, though there's no guarantee that the bustier actress or more muscular guy is necessarily more attractive. May also be a result of Dawson Casting or an Age Lift. Male examples of this trope often go hand-in-hand with Adaptational Badass. The opposite of Big Bra to Fill. When fan artists do this, it can be a case of Self-Fanservice. If this happens gradually within the same series, see Fanservice Pack.
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ProTip 1: anybody using the phrase "I'm a True Fan and You're Not!" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.
ProTip 2: anybody who uses the "Royal We" when making a demand wants to pass their own opinion as everyone else's.
ProTip 3: Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
ProTip 4: If the Duke Nukem Forever fiasco wasn't enough of a lesson, perfectionism leads to nothing positive. Don't be afraid of releasing a buggy product. Even the most polished product has its flaws.
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Re: Last Post Standing, the sequel

Post by TexasGtar »

Gustavo6046 wrote: Thu May 20, 2021 6:23 pm Do I need horns on my cranium to be part of the club?

Anyway, Spider-Fusca
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(it's a Volkswagen Beetle, but in Brazil we call this model the Fusca)
And the matching lawn chair. Located in Arkansas.
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Re: Last Post Standing, the sequel

Post by Gustavo6046 »

Can one sit on the other?

I mean, you wouldn't think much of a real car on a real mega chair (apart from maybe the chair being really big, you know). But with the legs, it could look like they're trying to do.. something else.

By the way, Arkansas? Is that chair gonna ride around in a tractor and lob pie shells at my un-american face? :P

(no really, I'm not sure what my face is, but if I had to guess I'd say Brazilian, cus I'm Brazilan, but idk)
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: Last Post Standing, the sequel

Post by Neon_Knight »

(Nobody is suspecting the reason of my posts. The plan is marching to perfection, hehe...)

For some people, money isn't an issue. Maybe a hero's morals and convictions are so strong that he can never be bought out, not even for all the money and riches in the world. Maybe someone is so committed to a goal he'll spend all the money he has to in order to reach it. Or perhaps there are some people who just don't need the money; the warm fuzzy feeling after doing a good deed is reward enough. Or there is simply no amount of money that can replace what they were stripped of. Whatever the reason, wealth comes second to personal values. Even a chance at matrimony may not be enough.

Note that this does not necessarily mean "wealth comes second to good personal values." This is a very common trope for Knight Templar types, and outright Chaotic Evil villains can enact it too, as can people who give amusement a higher priority than personal gain. The Honest Corporate Executive lives by this mantra.

Of course, it's not unknown for it to be a Secret Test of Character with a Sweet and Sour Grapes

Compare Money Is Not Power, Keep the Reward, Honor Before Reason, What You Are in the Dark, Doing It for the Art, Screw the Rules, I'm Doing What's Right!. The Last DJ is a specific character type who is likely to do this, although he may pay for it, especially in missed opportunities. If the character's refusal includes making the situation even worse for the offerer, that's a Bribe Backfire.

Contrast Screw the Rules, I Have Money! (the obvious inversion of this trope), Only in It for the Money, and Every Man Has His Price.
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ProTip 1: anybody using the phrase "I'm a True Fan and You're Not!" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.
ProTip 2: anybody who uses the "Royal We" when making a demand wants to pass their own opinion as everyone else's.
ProTip 3: Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
ProTip 4: If the Duke Nukem Forever fiasco wasn't enough of a lesson, perfectionism leads to nothing positive. Don't be afraid of releasing a buggy product. Even the most polished product has its flaws.
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Re: Last Post Standing, the sequel

Post by Gustavo6046 »

Nah just willingly ignoring lol
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: Last Post Standing, the sequel

Post by JimmyCognitti »

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Re: Last Post Standing, the sequel

Post by Gustavo6046 »

Red Leader, I've got the crown back.
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: Last Post Standing, the sequel

Post by OjitroC »

See, I said we needed more Konoko!
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Re: Last Post Standing, the sequel

Post by Neon_Knight »

Common Fan Fallacies

By now, we all know that the people who write television shows aren't omniscient. Their knowledge of science, technology, history, and pretty much any other subject you care to name is often limited to that of a casual dabbler. The writers' mastery of logic, common sense and causality often yields to what makes for an interesting story.

Let us not judge too harshly. As often as the writers may be inaccurate, the viewers are just as guilty of making similar mistakes.

All too often, a well-intentioned fan will see the need to invent some Fanon, or an ill-intentioned critic will see the need to launch into a bitter diatribe based on some inconsistency or mistake he sees in his show of choice. About as often, the complaint will be based on a total fallacy.

Sometimes, writers really are to blame, just not the way the fan thinks: An extremely common trope may condition viewers to accept its premise as absolute fact, and to cry foul when another series (more accurately) avoids the trope. See also Fan Dumb.

Here are some examples of tropes which may fit this:

The Aesthetics of Technology: If something looks advanced it is advanced
Aluminum Christmas Trees: The audience thinks something is made up for the work when it's actually real, just really obscure.
Artistic License
Brand Names Are Better
The Coconut Effect: If it's false, but firmly ingrained in the minds of viewers, it must be included.
Comedy Ghetto: Comedy is a lesser form of media and is not true art.
Confirmation Bias: Placing more weight in evidence that supports your viewpoint compared to evidence that disagrees with it.
Even Nerds Have Standards: There are things so geeky no self-respecting nerd would get involved with it.
Fan Myopia: Assuming that a work being popular automatically means everyone is familiar with it.
Fourth Wall Myopia: Fans misjudge a character's actions, because they know more about the events within the work than the character does.
Girl-Show Ghetto: Media aimed at girls can only be watched by girls, while media aimed at boys can be watched by any gender, because media aimed at women will be of lesser quality.
Import Filter: The belief imported media is better, when in reality media is only imported when it is of good quality to insure the import sells well.
It's Popular, Now It Sucks!
Jumping the Shark
Mainstream Obscurity
Minority Show Ghetto: Media aimed at racial minorities won't appeal to racial majorities.
Misblamed
Newer Than They Think
No Ontological Inertia
No True Scotsman: Changing a definition in order to exclude an example that contradicts the original definition.
Nostalgia Filter: People only like stuff from the past and dismiss new stuff as all being garbage.
Older Than They Think
Opinion Myopia: Assuming that there is no one who disagrees with your viewpoints and getting pissed off when it turns out there are people who do.
Possession Implies Mastery
Protagonist Title Fallacy: Assuming that a work's title referring to a specific character means that that character is the protagonist.
Public Medium Ignorance
Reality Is Unrealistic
Eagleland Osmosis
Reviews Are the Gospel: People judge the quality of a work by someone else's review of the work rather than by their own viewpoints.
Ruined Forever: Fans overreact to changes they dislike by declaring the franchise ruined forever.
Sadly Mythtaken
Sci Fi Ghetto: The belief that speculative fiction cannot be true art
Small Reference Pools
Space Does Not Work That Way
Stock Object Colors: Objects that are always portrayed as a certain color in media to the point that it is strange when it is a different color, even when the object can be multiple different colors in real life.
Television Is Trying to Kill Us: An index of tropes that one should not attempt in real life or assume is the case in real life because doing so can have serious consequences.
They Changed It, Now It Sucks!: Deeming an adaptation as bad just because it is different from the original work.
Unpleasable Fanbase
What Do You Mean, It's for Kids?
What Do You Mean, It's Not for Kids?
What Do You Mean, It's Not Didactic?
Word of Dante: A Fandom VIP statement regarding the work is treated as Canon by the rest of the fanbase.
OldUnreal U1v227/UTv469 Localization Project coordinator/spanish language maintainer - Unreal Wiki
ProTip 1: anybody using the phrase "I'm a True Fan and You're Not!" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.
ProTip 2: anybody who uses the "Royal We" when making a demand wants to pass their own opinion as everyone else's.
ProTip 3: Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
ProTip 4: If the Duke Nukem Forever fiasco wasn't enough of a lesson, perfectionism leads to nothing positive. Don't be afraid of releasing a buggy product. Even the most polished product has its flaws.
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Re: Last Post Standing, the sequel

Post by Gustavo6046 »

Defense is weak, we need reinforcements!
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: Last Post Standing, the sequel

Post by JimmyCognitti »

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Re: Last Post Standing, the sequel

Post by Gustavo6046 »

uhhhh.... I've got the flag.
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: Last Post Standing, the sequel

Post by OjitroC »

Where?
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Re: Last Post Standing, the sequel

Post by Neon_Knight »

Bad Boss

An Evil Overlord, Diabolical Mastermind, Corrupt Corporate Executive, or other villain or Jerkass character establishes just how bad they are by callously mistreating their own henchmen, sometimes outright maiming or killing them — not just for failures that weren't their fault, but simply because somebody blew their nose too noisily; or to remind them who's the biggest, baddest son-of-a-bitch there; or because they were in a bad mood; or in many cases, absolutely no reason whatsoever beyond exercising dominance and/or entertaining themselves.

Why anyone goes on working for them is unknown. Their behavior sometimes breeds usurpers and/or annoys/scares off their mooks into joining the winning (or at least less dangerous) side, but sometimes it has no effect... and sometimes you're left wondering why anyone would work for them in the first place. They may have simply Signed Up for the Dental, though often it's just that they are even more terrified of what the boss would do to them if they dared to quit. Of course, this may be one reason why villains don't win nearly as often as heroes do; after all, a company/boss that mistreats their employees doesn't tend to be as successful as one that respects them.

Never ever ever try With Due Respect on a Bad Boss — many of them do not take criticism well, if at all.

The Weasel Co-Worker has an unusually high chance of getting away with his lies under him, which may be why he works for him.

In some cases it's not the Big Bad, but a more vague force of evil that slaughters its own. For those cases see Artifact of Death.

See also:

Disposable Intern
Drill Sergeant Nasty
General Failure
General Ripper
George Jetson Job Security
I Will Punish Your Friend for Your Failure
Make an Example of Them
Mean Boss
Mistreatment-Induced Betrayal
Mook Depletion
Pointy-Haired Boss
Prima Donna Director
Shoot the Messenger
Villainous Demotivator
We Have Reserves
You Have Failed Me
You Have Outlived Your Usefulness

Not related to That One Boss, or to any other Boss Battle trope. Contrast with Benevolent Boss and Mean Boss.
OldUnreal U1v227/UTv469 Localization Project coordinator/spanish language maintainer - Unreal Wiki
ProTip 1: anybody using the phrase "I'm a True Fan and You're Not!" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.
ProTip 2: anybody who uses the "Royal We" when making a demand wants to pass their own opinion as everyone else's.
ProTip 3: Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
ProTip 4: If the Duke Nukem Forever fiasco wasn't enough of a lesson, perfectionism leads to nothing positive. Don't be afraid of releasing a buggy product. Even the most polished product has its flaws.
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