_naruto_999 wrote:Red_Fist wrote:NO offense intended.
I realize the time and work side of things, and the free side as well.
In it's own merit the weapons are quite remarkable.
But the weapons seem too glitzy or trying to look different more than function.
I only use like 2 of them, the others I am more amused at the graphics, but that don't cut it for me.
Now the end result is total spam weapons against total spam maps, I never thought MH could be ruined, but the NW3 made it so.
I like the cool new stuff, but between the new weapons and dorky server admins and mods, sort of like overkill beyond overkill.
Go ahead and hate me, but that's what my brain said.
That's why I didn't make maps for MH. 90% of the time ppl are playing cube /cylinder maps with oversized monsters with 100.000 health and that fire nukes at you. Many of those maps are plain meaningless, cube room with lava pit, then stair floating in the air, then corridor with random texture and a another room with water texture on all faces.... sometimes it's slime with a brickwall texture, wtf?
Came back to check the current state of MH and it's dead. Dozens of servers are gone and the others that are still up have no players for most of the day. The total spam MH + NW3 servers are gone, but for some funny reason there are two NW XII servers.
There was a time when Destination Unreal had so many active players that they had to buy more servers, but that was a long time ago.