Unreal Weapons Papercraft

Discussions about everything else
Post Reply
User avatar
Metalfist
Masterful
Posts: 632
Joined: Sun Jan 03, 2010 3:54 pm
Personal rank: ^,..,^ rawr

Unreal Weapons Papercraft

Post by Metalfist »

Remember Unreal and the awesome weapons? You can now make your very own Unreal weapons! Just print, cut and glue them together. You can scale them to your liking using pepakura Designer (you see the dimensions in there) and apply different textures if you want. All the evolutions of the Dispersion Pistol are also included! They are are scaled properly towards each other, but not the other instructables.

You will need Pepakura software in order to open the .pdo files.
You can get Pepakura Designer for free here: http://www.tamasoft.co.jp/pepakura-en/


Instructable with download:
http://www.instructables.com/id/Unreal-Weapons/

Image
Last edited by Metalfist on Tue Oct 28, 2014 10:57 am, edited 1 time in total.
Image
JackGriffin
Godlike
Posts: 3774
Joined: Fri Jan 14, 2011 1:53 pm
Personal rank: -Retired-

Re: Unreal Weapons Papercraft

Post by JackGriffin »

This is just so f'ing awesome. I wish I had the patience for it.
So long, and thanks for all the fish
User avatar
Dr.Flay
Godlike
Posts: 3347
Joined: Thu Aug 04, 2011 9:26 pm
Personal rank: Chaos Evangelist
Location: Kernow, UK
Contact:

Re: Unreal Weapons Papercraft

Post by Dr.Flay »

:rock: I could get on a ferry and give you a big kiss for these packs :rock:

:oops: Could you do the ChaosUT items please ?
The GOTY pack would be complete
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: Unreal Weapons Papercraft

Post by papercoffee »

Ok ... if there will be a papercraft model of the proximity mines, I'll have to buy a colour printer ... because I'll have to build one or two ........or ten.
User avatar
Dr.Flay
Godlike
Posts: 3347
Joined: Thu Aug 04, 2011 9:26 pm
Personal rank: Chaos Evangelist
Location: Kernow, UK
Contact:

Re: Unreal Weapons Papercraft

Post by Dr.Flay »

Hehe. Only a cartoonist would still be printing pictures in B&W.
User avatar
UnrealGGecko
Godlike
Posts: 2903
Joined: Wed Feb 01, 2012 11:26 am
Personal rank: GEx the Gecko
Location: Kaunas, Lithuania
Contact:

Re: Unreal Weapons Papercraft

Post by UnrealGGecko »

Dr.Flay wrote: :oops: Could you do the ChaosUT items please ?
The GOTY pack would be complete
O..M..G.... THIS!!! I want THIS!!! :rock:
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: Unreal Weapons Papercraft

Post by papercoffee »

Dr.Flay wrote:Hehe. Only a cartoonist would still be printing pictures in B&W.
Sadly, my last printer went coo-coo years ago ....but yes, it was a B&W printer. :mrgreen:
z4tan
Novice
Posts: 8
Joined: Wed Sep 07, 2011 1:27 am

Re: Unreal Weapons Papercraft

Post by z4tan »

wow, this is awesome, plz make ut99 skins! :D
JackGriffin
Godlike
Posts: 3774
Joined: Fri Jan 14, 2011 1:53 pm
Personal rank: -Retired-

Re: Unreal Weapons Papercraft

Post by JackGriffin »

Whoa, that's a good idea: customizable skinning of the player papercraft models. Is that possible Metal?
So long, and thanks for all the fish
User avatar
Metalfist
Masterful
Posts: 632
Joined: Sun Jan 03, 2010 3:54 pm
Personal rank: ^,..,^ rawr

Re: Unreal Weapons Papercraft

Post by Metalfist »

Yes you can with Pepakura Designer.
Metalfist wrote: You can scale them to your liking using pepakura Designer (you see the dimensions in there) and apply different textures if you want.
You can change the texture by going to Settings->Texture Settings and replace the texture with a different one.
Image
JackGriffin
Godlike
Posts: 3774
Joined: Fri Jan 14, 2011 1:53 pm
Personal rank: -Retired-

Re: Unreal Weapons Papercraft

Post by JackGriffin »

Will that work though seeing as the skin texture is UV mapped for the model? If it preserves that data then you could make literally anything in UT.
So long, and thanks for all the fish
User avatar
Metalfist
Masterful
Posts: 632
Joined: Sun Jan 03, 2010 3:54 pm
Personal rank: ^,..,^ rawr

Re: Unreal Weapons Papercraft

Post by Metalfist »

Yes it uses the UVs to set a texture. You can apply any custom skin/texture to the model. I also showed this in the Skaarj Papercrafts. Note the Blue Ice Skaarj and the normal Skaarj.
Image
User avatar
Metalfist
Masterful
Posts: 632
Joined: Sun Jan 03, 2010 3:54 pm
Personal rank: ^,..,^ rawr

Re: Unreal Weapons Papercraft

Post by Metalfist »

papercoffee wrote:Ok ... if there will be a papercraft model of the proximity mines, I'll have to buy a colour printer ... because I'll have to build one or two ........or ten.
Image
Image
User avatar
Metalfist
Masterful
Posts: 632
Joined: Sun Jan 03, 2010 3:54 pm
Personal rank: ^,..,^ rawr

Re: Unreal Weapons Papercraft

Post by Metalfist »

Ohhhhhhhh Paaaaaaaaapppppeeeerrrr! :twisted:
Image
Last edited by Metalfist on Tue Nov 25, 2014 1:51 pm, edited 1 time in total.
Image
User avatar
papercoffee
Godlike
Posts: 10447
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: Unreal Weapons Papercraft

Post by papercoffee »

Post Reply