Keep in mind I have the exact same level as UT, all BSP, but I increased the size by the same so I fit the same jump height.
It's not that, it's when you jump up you usually have a higher peak, then go down, this you move up slow and travel on a smooth arc the middle of the jump is highest. But you also land slower, the whole operation needs to be speeded up, and snappy to fall and move up.
A good example would be if you are jumping down a ramp in UT99, it feels like you are jumping down and farther. This UT4 is more like a movement, no landing or accelerating upwards.
I seriously disagree with that, in that, it's a program that is programmed, no matter what the size is it makes no difference to the computer calculations, only for the human.
Therefor you make it work in a fashion that it is programmed to do, the SAME effect no matter what game or size.
If you were to play an old airplane simulation, and changed the game engine, would that simulation NOT be the same as the actual real airplane all over again ? That argument falls flat, not buying it.
it's because people wanted it different so they can hop along and do gymnastics.
After looking at the player settings, it looks like you can alter it in many ways. I got something messed up because this is moving way to slow, like a rolling car ride, roller coaster feel while jumping and moving forward, or like riding a horse taking huge strides but slow, don't feel like it's a human on the ground at all.
Not sure what I did, but I am moving around much faster and better now. now I have to see if I can get my old textures in there somehow. I ended up at scaling the UT99 brush to 2, I have this area in UT99 that you can just fit, no play on the sides at all and wish I made it a tiny bit bigger. So now I have it where I can still jump the right height, and a little play side to side in that area. Seems I could still go a little bigger and still be able to jump out of this spot.
So I don't know but if you resize things from UT, try scaling things at 2, maybe a tad less, or a tad more, but 2 is where you could start.
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IMPRESSIVE, you should see the list of file types UT4 ed can import.
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Well I think I am back to uninstalling the whole mess, again, just not worth all the trouble. It's not that bad once you work around on it for a while, but the whole thing evolves around programing and the blueprints and multiplayer, or else.