About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
A retextured Mario 64
If I would have time and so on, I could retexture the whole game.
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
OMD, you are from the bunnytrack forums?
Well, the map was a project which couldn`t finished ever, it was impossible.
I reached the node limit with a terrible speed ..
And then ... my mainboard broken. The pc froze so often, that it was nearly impossible to safe large files and so on. But whatever, as I said, I couldn`t finish that thing.
@Dare: Thats only a retextured mario 64, nothing more.
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
No! If you want to can get the Highres Texturpack, thats all what I have from this anymore.
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
Creavion wrote:OMD, you are from the bunnytrack forums?
Well, the map was a project which couldn`t finished ever, it was impossible.
I reached the node limit with a terrible speed ..
That's a shame. I was thinking. Couldn't you just slit up the map in different pieces? I like one level is one map or something. And then write a script so that you can change between levels....
ohw well I'm wandering off... I think I'm just anoyed that that map is never going to be finished.
back in the days i have playd mario64 excessively... you didnt change a lot
(mario trees replaced by ut trees, mario boxes replaced by ut boxes.. grass seems to have become dirt too.. thats all xD)
Needle + UT + Sex = Life and some Blood -_- banner made by myth
what the fuck.. september11 woke me up.
Creavion wrote:OMD, you are from the bunnytrack forums?
Well, the map was a project which couldn`t finished ever, it was impossible.
I reached the node limit with a terrible speed ..
That's a shame. I was thinking. Couldn't you just slit up the map in different pieces? I like one level is one map or something. And then write a script so that you can change between levels....
ohw well I'm wandering off... I think I'm just anoyed that that map is never going to be finished.
I don`t have it anymore. A new Mainboard meant Format C. .....
And splitting the maps was not really cool, because I tried to make a bigger map where the player could choose between many stars some of them to finish the map and so on...
About to be non-active My very last UT map project: CTF-FacePalm (tropical CTF-Face remake) Why do I leave?click here What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.