Gustavo, what's the deal with pathing.
Are you downright insane?
Also, what's the deal with your geometry,
are you mad?
I'm sorry, I really am, I would like to say something positive to help
you but I can't. To me, it feels like
you just don't know how to use the editor properly. Right now, it looks like
you're at least a few hard working months' away from being able to release
an ok map, and yet
you keep releasing things which
are just unacceptable.
You need to work a lot.
Look, I don't know how
you path your map or how
you have the engine path it for
you, but forget about it. Pathing is something which is EASY and, given that your map is really small, can be done in 5 minutes top.
You just put pathnodes on the ground, with about 180 uu between them, covering every walkable area (right now, parts of your map
are not pathed, others have tons of nodes next to each others), and then
you build, it requires exactly NO WORK and 0 BRAIN POWER.
You just put one pathnode and the ground, duplicate it, move it, duplicate, move, duplicate, move, until there's a good coverage.
As for geometry, do not, I repeat, do not just rotate brushes when
you want to make weird angles and so forth. Learn to use the clipping tool brush and, most importantly, VERTEX EDITING (
tutorial here).
You are doing just about everything that is wrong right now.
And finally, stop releasing maps, no giving a single fuck about what people say about it and call it a day. It's
infuriating for people trying to help
you, it doesn't help
you progress at all. Worst of all, someone who does everything wrong but listens to others is a
new mapper who will become good. Someone who does everything wrong and is happy with himself is a
bad mapper who looks like
an ass and will become a nuisance.