CTF-CMC-HellScape

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Le Impact Frag
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CTF-CMC-HellScape

Post by Le Impact Frag »

On your way to...

:satan: The Hellscapes :satan:


Description
------------------
The first map I've ever released.
A medium-sized CTF map.

Known bugs: some minor BSP bugs,
here the pics:
https://imgur.com/a/3Aq4S

Download original:
CTF-CMC-HellScape.zip
(4.83 MiB) Downloaded 159 times
Download Final version:
CTF-CMC-HellScape-vF.zip
(5.38 MiB) Downloaded 64 times
Some actual pics:
scrn1.jpg
scrn2.jpg
scrn3.jpg
Last edited by Le Impact Frag on Sat Nov 25, 2017 10:17 pm, edited 3 times in total.
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makemeunreal
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Re: CTF-CMC-HellScape

Post by makemeunreal »

Gorgeus stuff you've got there. :3
:gj: :tu:
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papercoffee
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Re: CTF-CMC-HellScape

Post by papercoffee »

I can't download it.
Can you upload it here on the forum?
JackGriffin
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Re: CTF-CMC-HellScape

Post by JackGriffin »

I'm a fan of good CTF layout and I like what you did here. The common area between the bases is usually pretty much "the enemy is in front of you" but your twist on this forces the players to watch their sides as much as their front. A good sniper will rule this entire map for as long as his ammo holds out.

The only downside is that it's too dark in spots. You can run off the platforms easily and that's a little frustrating. A little lighting would help, even if you restricted it to being along the platform edges. That being said this is a nice CTF map.
So long, and thanks for all the fish
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Re: CTF-CMC-HellScape

Post by EvilGrins »

Great music, good layout, no selection window pic... slight problem with the bots.

For the most part the Red Team respawns in 1 room, but unless someone on the other team runs past the door they never leave.

Once the Blue Team got the flag, they didn't seem to know where to take it. They ran around, but never went back to their own base.
Attachments
Shot0002.png
Shot0004.png
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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sektor2111
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Re: CTF-CMC-HellScape

Post by sektor2111 »

So we have Bot Support as asked in contest rules...
makemeunreal wrote:Gorgeus stuff you've got there. :3
:gj: :tu:
Ahah, play CTF alone then... :omfg:
[attachment=1]RED_Unreachable.PNG[/attachment]

[attachment=0]Never_Reachable.PNG[/attachment]

I don't get what is "gorgeous" here, the no A.I. game ?
Penalty mode ON.
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Never_Reachable.PNG
RED_Unreachable.PNG
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makemeunreal
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Re: CTF-CMC-HellScape

Post by makemeunreal »

The design for example. I really liked it.

PENALY MODE ON.

Do you sektor play all our maps in those graphics settings?
I can't imagine how will my map look like there. but I'm sure it will be prety messed up.
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sektor2111
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Re: CTF-CMC-HellScape

Post by sektor2111 »

Given the mapping contest time + Chaos itself I'm expecting to see "great" things. I'm entirely guilty for bumping old 3072 contest and triggering this new "contest"... so I apology for my habits. Due to my dumb idea, community will have a new "chaotic mappack" which a sane mind will not use... not without polishing his/her server at extremes... :sad2:
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makemeunreal
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Re: CTF-CMC-HellScape

Post by makemeunreal »

We weren't forced to use chaos assets or items. :P
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Le Impact Frag
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Re: CTF-CMC-HellScape

Post by Le Impact Frag »

Oh, ya like dat necrobump, don't ya?

THE FINAL VERSION IS OUT, YOU GUYS!!!
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Re: CTF-CMC-HellScape

Post by UnrealGGecko »

Le Impact Frag wrote:Oh, ya like dat necrobump, don't ya?
It ain't a Necrobump if it ain't even a month old :mrgreen:

Hope the bot support got at least a bit better now. :tongue:
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