Team Orbit Player Classes in UT?

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Re: Team Orbit Player Classes in UT?

Postby Blade hunter » Mon Oct 16, 2017 1:01 am

This is too bad they left the modding scene to be honest, I mean they had an amazing 2k4 project which was the sequel of their Neocairo mod. A shame I have to say, but well I like what you are trying to pull here.
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Re: Team Orbit Player Classes in UT?

Postby EvilGrins » Wed Oct 18, 2017 2:19 am

They moved on from UT, but I believe they're still modding for other games.

I pop by their forum periodically.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Team Orbit Player Classes in UT?

Postby EvilGrins » Wed Oct 25, 2017 11:19 am

There's an added advantage to playing as a Team Orbit mech.

When they die, they explode violently:
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Anything caught in the blast usually dies, and you get added points for those deaths... as though you gibbed them yourself.
http://unreal-games.livejournal.com/
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