XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby sektor2111 » Fri Dec 22, 2017 6:37 pm

Because browsing that URL as it is using Mozilla not UT is giving the Same Answer = BAD configuration.
    http://utbr.org:80/uz/99/dusk.umx.uz
User avatar
sektor2111
Godlike
 
Posts: 4012
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby [rev]rato.skt » Fri Dec 22, 2017 10:42 pm

sektor2111 wrote:Because browsing that URL as it is using Mozilla not UT is giving the Same Answer = BAD configuration.
    http://utbr.org:80/uz/99/dusk.umx.uz


the server that has the server does not use mozilla... dont have mozila...

I do not understand, what does mozila have to do with utserver?
Brazilian Server:
168.227.251.200 1 Classic
168.227.251.201 2 Custom
User avatar
[rev]rato.skt
Skilled
 
Posts: 166
Joined: Mon Aug 16, 2010 1:09 pm

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby Barbie » Sat Dec 23, 2017 12:45 am

If you enter that above given URL in the address bar of a browser, you'll get the message that the file does not exist there. If you enter just
Code: Select all
http://utbr.org/uz/99/
you'll see a list of all files stored there.

BTW: Dusk.umx is a default file from Unreal - have a look if you already have it in UT's "Music" folder. And if, have a look in the "Texture" folder for a file Dusk.utx. If it is there, remove it. Packages with same name often cause trouble.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
User avatar
Barbie
Godlike
 
Posts: 1671
Joined: Fri Sep 25, 2015 9:01 pm
Location: moved without proper hashing

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby [rev]rato.skt » Sat Dec 23, 2017 3:15 am

I also had this error with other dont ut files, some mutators....
Brazilian Server:
168.227.251.200 1 Classic
168.227.251.201 2 Custom
User avatar
[rev]rato.skt
Skilled
 
Posts: 166
Joined: Mon Aug 16, 2010 1:09 pm

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby sektor2111 » Sat Dec 23, 2017 9:38 pm

[rev]rato.skt wrote:the server that has the server does not use mozilla... dont have mozila...
I do not understand, what does mozila have to do with utserver?

ANY VALID REDIRECT can be checked with another browser than UT. If redirect is wrong it will return the same invalid answer as UT - THAT is the deal. With other words: Checking Redirect

Also ":80" is not needed, that is the default http port.
User avatar
sektor2111
Godlike
 
Posts: 4012
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby [rev]rato.skt » Sat Dec 23, 2017 11:03 pm

this port that appeared in the image is not used!!

look ut.ini config!

[IpDrv.HTTPDownload]
RedirectToURL=http://utbr.org/uz/99/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
Brazilian Server:
168.227.251.200 1 Classic
168.227.251.201 2 Custom
User avatar
[rev]rato.skt
Skilled
 
Posts: 166
Joined: Mon Aug 16, 2010 1:09 pm

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby sektor2111 » Sat Dec 23, 2017 11:28 pm

Ok but trying to load dusk.umx.uz fails. That file doesn't exist in that redirect.
User avatar
sektor2111
Godlike
 
Posts: 4012
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby [rev]rato.skt » Sun Dec 24, 2017 1:14 am

sektor2111 wrote:Ok but trying to load dusk.umx.uz fails. That file doesn't exist in that redirect.


when I had the error I had the file in redirect, after the error I deleted to try to download from the game server, but not work downloadaded...

I still tested in two ways AllowDownloads=False and AllowDownloads=True ...
Brazilian Server:
168.227.251.200 1 Classic
168.227.251.201 2 Custom
User avatar
[rev]rato.skt
Skilled
 
Posts: 166
Joined: Mon Aug 16, 2010 1:09 pm

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby sektor2111 » Sun Dec 24, 2017 1:23 am

Then I'm curious about other details like:
bFasterUpload=True
And IpDRV, XC_IpDrv settings.
Files download depends on these settings. Quote these lines from UT.ini not only redirection lines.
User avatar
sektor2111
Godlike
 
Posts: 4012
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby [rev]rato.skt » Sun Dec 24, 2017 2:19 am

sektor2111 wrote:Then I'm curious about other details like:
bFasterUpload=True
And IpDRV, XC_IpDrv settings.
Files download depends on these settings. Quote these lines from UT.ini not only redirection lines.



my ini :mrgreen:

https://pastebin.com/5rs6X2eB
Brazilian Server:
168.227.251.200 1 Classic
168.227.251.201 2 Custom
User avatar
[rev]rato.skt
Skilled
 
Posts: 166
Joined: Mon Aug 16, 2010 1:09 pm

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby sektor2111 » Sun Dec 24, 2017 9:24 am

I see config and I think you have some config problems
Common player doesn't use XC_IpDrv, will fallback to IpDrv and the setup here is something which I will never use:
Code: Select all
...
[IpDrv.TcpNetDriver]
AllowDownloads=False
...

This is not recommended, see XCGE install instructions
Code: Select all
[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
It's XC_Engine.XC_GameEngine and not repeated later as you have.
Also I don't see default channel download. Server is borked not XCGE.
EDIT:
Code: Select all
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=7.0
InitialConnectTimeout=15.0
AckTimeout=1.0
KeepAliveTime=0.3
MaxClientRate=20000
SimLatency=0
RelevantTimeout=40.0
SpawnPrioritySeconds=0.5
ServerTravelPause=1.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
LogPortUnreach=True
AllowPlayerPortUnreach=False
LogMaxConnPerIPPerMin=True
MaxConnPerIPPerMinute=20
OverrideBufferAllocation=True
MaxDownloadSize=0
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=XC_Core.XC_ChannelDownload
DownloadManagers=Engine.ChannelDownload //Yeah default channel must be there - let server to send files for failed redirects

XC
Code: Select all
[XC_IpDrv.XC_TcpNetDriver]
ConnectionLimit=64
AllowDownloads=True
ConnectionTimeout=7.0
InitialConnectTimeout=15.0
AckTimeout=1.0
KeepAliveTime=0.3
MaxClientRate=20000
SimLatency=0
RelevantTimeout=40.0
SpawnPrioritySeconds=0.5
ServerTravelPause=1.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
LogPortUnreach=True
AllowPlayerPortUnreach=True
LogMaxConnPerIPPerMin=True
MaxConnPerIPPerMinute=20
OverrideBufferAllocation=True
MaxDownloadSize=0
DownloadManagers=XC_IpDrv.XC_HTTPDownLoad
DownloadManagers=XC_Core.XC_ChannelDownload
DownloadManagers=Engine.ChannelDownload

Else downloading for me looks as follows
Code: Select all
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=False

[XC_IpDrv.XC_HTTPDownLoad]
RedirectToURL=http://--------------.duckdns.org:9000/Redirul/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

Explanations:
When player is downloading very small uz files it will crash or it's losing redirect at a direct download - default player. For this reason I do not use compression and neither redirect because are pointless at this point redirect being lost for next files. Server will send files directly using internal XC high speed channel all the time.
If some XC player is entering the stage will be server quickly with lzma files from redirect server - because has XC stuff installed can deal with that - if player has the right install.
If you have two sections [Engine.GameEngine] and then [XC_Engine.XC_GameEngine] this is your fault and also you don't have Engine.ChannelDownload mentioned nowhere - client totally fails downloading files because doesn't have any source.
Just Install XC_Engine correctly.
User avatar
sektor2111
Godlike
 
Posts: 4012
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby [rev]rato.skt » Sun Dec 24, 2017 1:58 pm

I think I understand, I'll try to follow your tip!!!
:gj: :gj: THX
Brazilian Server:
168.227.251.200 1 Classic
168.227.251.201 2 Custom
User avatar
[rev]rato.skt
Skilled
 
Posts: 166
Joined: Mon Aug 16, 2010 1:09 pm

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby Higor » Wed Dec 27, 2017 4:30 am

AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
V
VAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

ITS WORKING
Attachments
BrushConvert.JPG
Higor
Godlike
 
Posts: 1744
Joined: Sun Mar 04, 2012 6:47 pm

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby sektor2111 » Wed Dec 27, 2017 6:45 am

Can't wait for it, MeskMaker in Editor :mrgreen: .
User avatar
sektor2111
Godlike
 
Posts: 4012
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv

Postby ~{kRiD}~ » Wed Dec 27, 2017 5:05 pm

wait .. are you doing what i think your doing ?!
Image
User avatar
~{kRiD}~
Average
 
Posts: 50
Joined: Sun Jan 20, 2013 7:26 pm

PreviousNext

Return to Discussions

Who is online

Users browsing this forum: No registered users and 1 guest