DM-Darkterritory in need of some repair
DM-Darkterritory in need of some repair
I've had this map for years but never took the time to ask for help.
When you go to play it it's very fuzzy/choppy...unplayable.
Anyone have time to give it a look?
When you go to play it it's very fuzzy/choppy...unplayable.
Anyone have time to give it a look?
- Attachments
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- DM-Darkterritory.unr
- (869.77 KiB) Downloaded 65 times
Re: DM-Darkterritory in need of some repair
Avoid line-of-sight-distances above 32768 (2^15).
Maybe a SkyZone will avoid that flickering.
Maybe a SkyZone will avoid that flickering.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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Re: DM-Darkterritory in need of some repair
Ok ...this map is so screwed up I can't even count all that stuff that is borked.
Texture, lighting, geometry ...
This map doesn't need fixing it needs trashing.
Sorry dude, but this map isn't worth the effort.
Texture, lighting, geometry ...
This map doesn't need fixing it needs trashing.
Sorry dude, but this map isn't worth the effort.
Re: DM-Darkterritory in need of some repair
Well poo...had my hopes up.
But I do appreciate the look...thx
But I do appreciate the look...thx
Re: DM-Darkterritory in need of some repair
Basically it needs brushwork done a lot more by the book. You have those subtract tunnels with overlapping subtracts.
Brushes need to be intersected and de-intersected instead of just shoving things in and making it worse by using the terrain brush.
There is some translucent surface, map needs skybox and reduce the size of the map.
It's savable or fixable, just waaaaaaaaaay to big for DM
Brushes need to be intersected and de-intersected instead of just shoving things in and making it worse by using the terrain brush.
There is some translucent surface, map needs skybox and reduce the size of the map.
It's savable or fixable, just waaaaaaaaaay to big for DM
Binary Space Partitioning
Re: DM-Darkterritory in need of some repair
Missing Package CityTex.
EDIT:
Found a copy of Citytex.utx in an old directory, the map is just... How... Start again please...
I'll venture a guess that you are new to mapping (and good job on learning!).
You need to take more care with your brush placement, don't overlap brushes if you don't have too, using grid scale will help on extra large maps, don't make extra large maps...
If you use brush scaling then transform permanently after.
Don't be discouraged tho, we all start somewhere (I have maps from back around 2000 that aren't too dissimilar). The more you keep at it the better you will get, might I recommend starting a bit smaller to get the feel for it all.
EDIT:
Found a copy of Citytex.utx in an old directory, the map is just... How... Start again please...
I'll venture a guess that you are new to mapping (and good job on learning!).
You need to take more care with your brush placement, don't overlap brushes if you don't have too, using grid scale will help on extra large maps, don't make extra large maps...
If you use brush scaling then transform permanently after.
Don't be discouraged tho, we all start somewhere (I have maps from back around 2000 that aren't too dissimilar). The more you keep at it the better you will get, might I recommend starting a bit smaller to get the feel for it all.
Last edited by ExpEM on Mon Feb 12, 2018 9:32 am, edited 2 times in total.
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Re: DM-Darkterritory in need of some repair
Unfortunately there are two different versions in the world; see also sectors post.XaNKoNII wrote:Same here, missing cityTex
Code: Select all
Name: Citytex.utx
Size: 939520 Bytes (0 MB)
CRC32: 6D3ADA56
Code: Select all
Name: Citytex.utx
Size: 1292670 Bytes (1 MB)
CRC32: 68BB8F2B
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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Re: DM-Darkterritory in need of some repair
@ExpEM
That's certainly not his own map.
That's certainly not his own map.
I have only the default cityTex... it worked.Barbie wrote:Unfortunately there are two different versions in the world; see also sectors post.XaNKoNII wrote:Same here, missing cityTex
Re: DM-Darkterritory in need of some repair
I wouldn't know, but after a quick search on the forums I couldn't find any maps by MEAT, better to be positive and encouraging seeing as how small the community is now.papercoffee wrote:That's certainly not his own map.
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Re: DM-Darkterritory in need of some repair
NOOO...I don't build maps.ExpEM wrote:I wouldn't know, but after a quick search on the forums I couldn't find any maps by MEAT, better to be positive and encouraging seeing as how small the community is now.papercoffee wrote:That's certainly not his own map.
That's why I'm asking for help.
Someone gave me this map years ago to be used on my server.
I run a Redeemer server that specializes in the fastest long range sniper deemer there is.
This map is perfect for my server...if only the map was playable.
Re: DM-Darkterritory in need of some repair
Sweet as, now I know it's not your map. Burn it to the ground it's rubbish lol.MEAT wrote:NOOO...I don't build maps.
That's why I'm asking for help.
Someone gave me this map years ago to be used on my server.
I run a Redeemer server that specializes in the fastest long range sniper deemer there is.
This map is perfect for my server...if only the map was playable.
Signature goes here.
Re: DM-Darkterritory in need of some repair
I'm up to a challenge. Will have a look.
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Re: DM-Darkterritory in need of some repair
I had a look ...and the only way to fix this map is to build it totally new.Terraniux wrote:I'm up to a challenge. Will have a look.
Maybe you rather want to invest your time/energy into creating a remake.
But without that much useless space.
Re: DM-Darkterritory in need of some repair
Yeah it's a big one but at the same time...that's the beauty of it.
A big map for a big weapon.
A big map for a big weapon.