Bob and I spent a couple of hours last night tossing ideas around on doing a concept map for the contest. We want to do something not done before and we boiled it down to these ideas:
- Rework the PUBG mod so it's useable and doesn't infringe
- Make a map that selects a the gametype AFTER the map loads. Basically the map chooses a gametype randomly at load and then the map and everything inside it changes to accommodate the chosen game. We hashed out the implementation of this last night and it's certainly doable.
- Make a throwback map complete with the absolute earliest versions of everything from the pre-release builds. Don't know what I'm talking about? Here's an example, this is the early redeemer:
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The map would have everything from the early builds that's salvageable: the map and textures, weapons and pickups, playermodels, etc. It's going to look twenty years old I promise you but it's neat to see what was the original idea for things. We'll call it UT97 heh heh
- We also had a couple of really good troll ideas but I think we are going to pass on those.
I wanted to make a map that lets you 'cheat' (in a sandbox sort of way) but also showed you how insecure the client is when connecting to the server. It could be done server side so that it's useless as a client cheat but I don't think people really care any more. We also came up with a the idea of trolling the contest with an ever-so-slightly unbeatable tournament ladder that had a Xan you could always get to the very edge of beating but it's not possible to actually win. That one would drive people insane. We also floated the idea of a concept map that loaded everything remotely. It's possible to create a container map that's a generic shell and then the map grabs all the assets from an external php server or local database file. This would mean the server admin could change the map at will or run multiple maps/gametypes from the same base map. It seems a maybe a little silly but imagine a BT map where you couldn't just memorize the sequence because it could change at any time in any way the admin wanted. You could also randomize sections so that MH players wouldn't know what's behind the door (or even if there is a door and that entire section).
Anyway is any of this intriguing to anyone?