There's a Unreal Shieldbelt in DM-Zeto

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There's a Unreal Shieldbelt in DM-Zeto

Postby PrinceOfFunky » Thu Dec 13, 2018 5:14 pm

Did you ever noticed that there's an Unreal shieldbelt in DM-Zeto?
ZeroShieldbelt.png

Maybe the map was made before the UTShieldbelt was created.
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Re: There's a Unreal Shieldbelt in DM-Zeto

Postby sektor2111 » Thu Dec 13, 2018 6:05 pm

PrinceOfFunky wrote:Did you ever noticed that there's an Unreal shieldbelt in DM-Zeto?
Since NsDM..x which I'm playing. That DM is NOT replacing any old stuff from maps. It's how I can see their craps a la Niven - Weapon without ammo - all addressing default DMMutator.
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Re: There's a Unreal Shieldbelt in DM-Zeto

Postby Pileyrei » Fri Dec 14, 2018 8:40 am

Thought it was a proper UT belt when I played the map?

It took me years to discover that there is an amp in Liandri!
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Re: There's a Unreal Shieldbelt in DM-Zeto

Postby PrinceOfFunky » Fri Dec 14, 2018 2:48 pm

sektor2111 wrote:
PrinceOfFunky wrote:Did you ever noticed that there's an Unreal shieldbelt in DM-Zeto?
Since NsDM..x which I'm playing. That DM is NOT replacing any old stuff from maps. It's how I can see their craps a la Niven - Weapon without ammo - all addressing default DMMutator.

Oh, I didn't check the weapons in Niven, there must be some code somewhere that adds default ammo amount to every weapon in the map.

Pileyrei wrote:Thought it was a proper UT belt when I played the map?

It took me years to discover that there is an amp in Liandri!

From what I remember the default tournament gametype changes every Unreal Inventory into its respective UT Inventory.
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Re: There's a Unreal Shieldbelt in DM-Zeto

Postby SzGergo » Sat Dec 15, 2018 1:18 pm

there is this shieldbelt in DM-Fractal too.

Tournament gametypes exchanges most of unreal stuff into their ut counterpart, if exists.
(eg. shieldbelt conerts to UT_shieldbelt, amplifier ->udamage... But Quadshot is converted to flak ammo... Asbestos suit remains asbestos suit..
Or scuba suit is nice example, as it is an unreal item, and it is used in AS-OceanFloor)
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