[Unreal 227i] - SemiBeta NyLeve's Falls

Maps, mods and resources ported from or to Unreal.
Must run in UT99 or with Oldskool Amp'd.
Unreal 227 only projects are "Off-Topic"
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makemeunreal
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[Unreal 227i] - SemiBeta NyLeve's Falls

Post by makemeunreal »

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Last edited by makemeunreal on Tue Mar 16, 2021 10:46 pm, edited 1 time in total.
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esnesi
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Re: [Unreal 227i] - SemiBeta NyLeve's Falls

Post by esnesi »

looks like an awesome Nali classic MH Map!
Not portable to UT99 at all ?
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Krull0r
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Re: [Unreal 227i] - SemiBeta NyLeve's Falls

Post by Krull0r »

It is. Only 227 stuff need to removed and static meshes need to rebuild as brushes.
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esnesi
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Re: [Unreal 227i] - SemiBeta NyLeve's Falls

Post by esnesi »

I hope an mapper from here feels the same!
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makemeunreal
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Re: [Unreal 227i] - SemiBeta NyLeve's Falls

Post by makemeunreal »

Yes, Krullor is right.

I decided to convert those rocks because they seemed to be the key reasons of some BSP oddities. it was the easier way. :P
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Leo(T.C.K.)
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Re: [Unreal 227i] - SemiBeta NyLeve's Falls

Post by Leo(T.C.K.) »

Good to see you took all the notes I told you when I played the map back in 1998 - NOT!

Jackass. The green lighting wasn't there at all if you paid any attention, you seemed to remove it from the main area thanks to the screenshots but you didn't do it with the stuff that wasn't seen.

Why do I even bother with you? Why did I bother telling my story to you month ago? You don't even use any of it.
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makemeunreal
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Re: [Unreal 227i] - SemiBeta NyLeve's Falls

Post by makemeunreal »

That will be another release.
You are being rather rude again Leo...
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Leo(T.C.K.)
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Re: [Unreal 227i] - SemiBeta NyLeve's Falls

Post by Leo(T.C.K.) »

You still messed up with the place where the nali hut/small pool is. To begin with, all those "original screenshots" they are from not one, but three versions. Second, you didn't really make the crater that VR left that was even more pronounced in the other version on top of the cliff before the ship bounced down.
There weren't the plants and green lighting and the pool was also missing.
Even if you take the screenshots into account, that aerial shot clearly shows differences in the terrain at the back of the rikers where in release version the pool is....

There is also an earlier version of this setup found in the gamestar video, that nyleve still doesn't have skybox. And the encounter with "bigger brutes" you can see in the pc gamer video.
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makemeunreal
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Re: [Unreal 227i] - SemiBeta NyLeve's Falls

Post by makemeunreal »

Take it easy Tinaú.

I'm a bit fed up with it.
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