Max Payne player model for UT99
Team colors done
notes-had to adjust UVs in milkshape to fix top of head and corner of jacket
side note- never realized how flakey it is to do a low poly model. had all kinds of weird crap goin on.
oh, and I shortened his arms to fit the UT skeleton. looks a slightly weird but oh well. dude had LONG arms.
*UPDATED with talk face texture
download link:
pic:

video:
(property of Remedy Entertainment )