Mortal Kombat models-"UnrealKombat"-3/14-Retro Cyber Ninja

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OjitroC
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Re: Mortal Kombat models from"UnrealKombat"-022419- Onaga FI

Post by OjitroC »

That looks really cool!! :gj:
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bigfoot_pi
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Re: Mortal Kombat models from"UnrealKombat"-smokeUPDATE1

Post by bigfoot_pi »

smoke mkx model for UT99 - no pony tail-UT wouldn't render it.
team colors done. unfortunately i had to go with colorize because hue wouldnt give me the bold and right colors
Smoke *update1- well, I tried porting over cyrax's older mk9 dreads- no help- ut99 defaults cant render them. so I tried tricking the game by hacking the class LODstyle to 20 instead of 12 and it worked- but the overall texturing gets a little flakey. either way I added the lodstyle20 download below so you can try it.
download links:
(no dreads cleaner texture- LOD12)

--
(with dreads, texture compromises- LOD20)


pic:
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video:
--eDtFGblv0
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pingipongi
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Re: Mortal Kombat models from"UnrealKombat"-022419- Onaga/SM

Post by pingipongi »

I downloaded some of these models, however for whatever reasons the game wont render them.I tried dx9 , dx10 and xopengl.Am i missing something?Btw really nice work with those models.

edit: nevermind it works now, it just fixed itself :noidea
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bigfoot_pi
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Re: Mortal Kombat models from"UnrealKombat"-03/2/19-onaga fi

Post by bigfoot_pi »

deleteme
Last edited by bigfoot_pi on Wed Mar 13, 2019 2:59 am, edited 1 time in total.
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JimmyCognitti

Re: Mortal Kombat models from"UnrealKombat"-03/2/19-OnagaFin

Post by JimmyCognitti »

Great work bigfoot!
BTW, do you have models taken from other classic games?
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bigfoot_pi
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Re: Mortal Kombat models from"UnrealKombat"-03/2/19-OnagaFin

Post by bigfoot_pi »

JimmyCognitti wrote:Great work bigfoot!
BTW, do you have models taken from other classic games?
no but do you have a special request?
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bigfoot_pi
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Re: Mortal Kombat models from"UnrealKombat"...

Post by bigfoot_pi »

Shang Tsung from Mortal Kombat 9 model for UT99
Team colors done
masked texture hacked psk for facial hair to be correct

Download link:

pic
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video
DgqkWvYhECg
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Nephew9999
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Re: Mortal Kombat models from"UnrealKombat"-03/4/19-ShangTsu

Post by Nephew9999 »

awesome!, cool! thanks! :tu:
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bigfoot_pi
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Re: Mortal Kombat models-"UnrealKombat"-3/5-ShangTsung/Preda

Post by bigfoot_pi »

Predator MKX player model for UT99
team colors done
had to 2side hack the psk texture setting to get visor over eyes to show.
had to hack the class file to LODstyle 20 to get dreads and other polies(neck, etc) to show from farther away. slight texture quality compromise but was a necessity
heres the download:


pic:
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youtube video:
n95Cz9L2Clw
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JimmyCognitti

Re: Mortal Kombat models-"UnrealKombat"-3/5-ShangTsung/Preda

Post by JimmyCognitti »

Downloading Predator now!
Are you taking requests? How about this guy:
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bigfoot_pi
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Re: Mortal Kombat models-"UnrealKombat"-3/5-ShangTsung/Preda

Post by bigfoot_pi »

JimmyCognitti wrote:Downloading Predator now!
Are you taking requests? How about this guy:
Image
you got it! just got the model and textures out of the game. cant believe i still had max payne 1 on one of my drives. thats why i dont delete. just buy more drives. lol

EDIT- DONE
viewtopic.php?f=13&t=13245&p=111492#p111492
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bigfoot_pi
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Re: Mortal Kombat models-"UnrealKombat"-3/5-ShangTsung/Preda

Post by bigfoot_pi »

Here is an alternate 2048x2048 v2 skin set for SHang Tsung MK9 model
alt textures by Judgementfist of deviant art
Team Colors done
download:


pic
Image
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UnrealGGecko
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Re: Mortal Kombat models-"UnrealKombat"-3/5-ShangTsung/Preda

Post by UnrealGGecko »

Just wanna leave this here.
https://gamebanana.com/wikis/755
In general this seems like a pretty good list to see if you can/cannot port something from other games. :tu:
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EvilGrins
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Re: Mortal Kombat models-"UnrealKombat"-3/5-ShangTsung/Preda

Post by EvilGrins »

About this?
bigfoot_pi wrote:this is a 4 texture model so will take too much time but support is in the .int
Unlike Unreal1 models, the original ut99 models all have, at least, 4 textures... that all are directed to what part of the model they go on by the .int file.

4 textures is actually pretty standard. The Male Soldier, for example, textures are:
1) Torso & gauntlets
2) Legs & boots
3) Arms
4) Head & hands & bottom of feet & headset

1 & 2 tend to have an additional 4 textures each for the team colors.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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bigfoot_pi
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Re: Mortal Kombat models-"UnrealKombat"-3/5-ShangTsung/Preda

Post by bigfoot_pi »

UnrealGGecko wrote:Just wanna leave this here.
https://gamebanana.com/wikis/755
In general this seems like a pretty good list to see if you can/cannot port something from other games. :tu:
WB/netherealm hold the MK license. says gray area on that list you posted. as long as non-profit and no slander they are ok with it. thanks for looking into it
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