The Nali monks who inhabited this valley were massacred by Skaarj. Their homestead fell into the hands of pirates, and later, was acquired by Liandri for development into a tournament arena. The temples have been restored, the blood cleaned away, but restless spirits dwell here.
Rio Na Pali is a outdoor map with a ancient/canyon theme. This is my first finished map. I spent a long time making it, learning (and struggling) to do outdoor terrain in UnrealEd 2.0. It is fully botpathed and I've tested it quite a bit. I hope you enjoy it and please include it in your CTF rotations!
UPDATE 3/15: The links have been updated to the new version of the map.
Changes include fixes to alternate paths and general tweaks to the lighting.
DOWNLOAD
https://www.dropbox.com/s/7c7f6o6hvb073 ... i.unr?dl=0
ALTERNATE LINK
https://drive.google.com/open?id=1b1cy8 ... ldMtC6JjrM
CTF-Rio Na Pali (Updated again)
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CTF-Rio Na Pali (Updated again)
Last edited by spookyrockjaw on Sat Mar 16, 2019 4:56 am, edited 10 times in total.
Re: CTF-Rio Na Pali
Try as I might (unblocking scripts, etc) I can't download the map from Dropbox - I just get a blank page and no download.
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Re: CTF-Rio Na Pali
Hmm, Not sure why. Working on my end. Try this link instead:OjitroC wrote:Try as I might (unblocking scripts, etc) I can't download the map from Dropbox - I just get a blank page and no download.
https://drive.google.com/open?id=1E9imp ... N_ZTogsIHk
- sektor2111
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Re: CTF-Rio Na Pali (Updated)
Miss-balanced.
I'll keep old modification.MapGarbage wrote: CTFReport: AlternatePath0 has selectionweight = 1.000000 and Team = 0
CTFReport: AlternatePath1 has selectionweight = 2.000000 and Team = 1
CTFReport: AlternatePath2 has selectionweight = 2.000000 and Team = 0
CTFReport: AlternatePath3 has selectionweight = 2.000000 and Team = 1
CTFReport: AlternatePath4 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath5 has selectionweight = 1.000000 and Team = 0
CTFReport: AlternatePath6 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath7 has selectionweight = 1.000000 and Team = 0
CTFReport: AlternatePath8 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath10 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath9 has selectionweight = 2.000000 and Team = 1
CTFReport: AlternatePath11 has selectionweight = 2.000000 and Team = 0
CTFReport: AlternatePath12 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath13 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath14 has selectionweight = 1.000000 and Team = 0
CTFReport: --- Reporting AlternatePaths setup: ---
CTFReport: For Team 0 = 6 pieces.
CTFReport: For Team 1 = 9 pieces.
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Re: CTF-Rio Na Pali (Updated)
Fixed. I hope you'll give the new version a shot. Thanks.sektor2111 wrote:Miss-balanced.I'll keep old modification.MapGarbage wrote: CTFReport: AlternatePath0 has selectionweight = 1.000000 and Team = 0
CTFReport: AlternatePath1 has selectionweight = 2.000000 and Team = 1
CTFReport: AlternatePath2 has selectionweight = 2.000000 and Team = 0
CTFReport: AlternatePath3 has selectionweight = 2.000000 and Team = 1
CTFReport: AlternatePath4 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath5 has selectionweight = 1.000000 and Team = 0
CTFReport: AlternatePath6 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath7 has selectionweight = 1.000000 and Team = 0
CTFReport: AlternatePath8 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath10 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath9 has selectionweight = 2.000000 and Team = 1
CTFReport: AlternatePath11 has selectionweight = 2.000000 and Team = 0
CTFReport: AlternatePath12 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath13 has selectionweight = 1.000000 and Team = 1
CTFReport: AlternatePath14 has selectionweight = 1.000000 and Team = 0
CTFReport: --- Reporting AlternatePaths setup: ---
CTFReport: For Team 0 = 6 pieces.
CTFReport: For Team 1 = 9 pieces.