Hello everyone!
Power107 proudly presents--the announcement of CTF-FalconColiseum a contemporary CTF-Face remake.
While you are waiting...Here is a download link for the PROTOTYPE:
EDIT:
PROTOTYPE DELETED AS: some smart guys dont know what the word "prototype" means
Hint-THE PROTOTYPE WAS NOT MEANT TO BE PLAYED ONLINE OR WITH BOTS OR FOR FUN. Like all prototypes.
CTF-Face Remake: CTF-FalconColiseum[DOWNLOAD PROTOTYPE]
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CTF-Face Remake: CTF-FalconColiseum[DOWNLOAD PROTOTYPE]
Last edited by Power107 on Sat Aug 10, 2019 5:09 pm, edited 3 times in total.
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Re: CTF-Face Remake: CTF-FalconColiseum[DOWNLOAD]
Not a bad map at all. Quite small, though.
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Re: CTF-Face Remake: CTF-FalconColiseum[DOWNLOAD]
Thanks, but it was the download link for only the "prototype" not the original map which I have to develop.Koolflux wrote:Not a bad map at all. Quite small, though.
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Re: CTF-Face Remake: CTF-FalconColiseum[DOWNLOAD PROTOTYPE]
Only problem with this one so far is its really annoying to jump arround those logo-holes on the floor, they're massive! A decrease in their size or something else might fix that.
Otherwise, so far so decent, good luck!
Otherwise, so far so decent, good luck!
My work for UT99: (NEW!) Mute, Counter-Strike VP, MaleOne+, FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, CTFM-Sundial
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Re: CTF-Face Remake: CTF-FalconColiseum[DOWNLOAD PROTOTYPE]
Thanks for the positive feedback, just to remind you that it is a prototype(everything you see here will not be present on the real map); this means the real map will be very different but it will have 3 towers and a platform to look like CTF-Face.UnrealGGecko wrote:Only problem with this one so far is its really annoying to jump arround those logo-holes on the floor, they're massive! A decrease in their size or something else might fix that.
Otherwise, so far so decent, good luck!
Keep up the great work as an admin and keep UT99 alive!
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Re: CTF-Face Remake: CTF-FalconColiseum[DOWNLOAD PROTOTYPE]
Little tinkering:
- Both flags in those small holes can be adjusted to 0.7 DrawScale and "PrePivoted" on z with 30 UU - not moved from their place. They will look more realistic matching the entrance size;
- Reduced PathNodes - are way too many for such a small area Inventories are generating also paths with their InventorySpot;
- Perhaps a plain vanilla server is crashing here based on Teleporters making funky collisions.
- Both flags in those small holes can be adjusted to 0.7 DrawScale and "PrePivoted" on z with 30 UU - not moved from their place. They will look more realistic matching the entrance size;
- Reduced PathNodes - are way too many for such a small area Inventories are generating also paths with their InventorySpot;
- Perhaps a plain vanilla server is crashing here based on Teleporters making funky collisions.
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Re: CTF-Face Remake: CTF-FalconColiseum[DOWNLOAD PROTOTYPE]
All you have received so far is constructive criticism. It's meant to help you by giving pointers on where you could pay more attention next time.
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Re: CTF-Face Remake: CTF-FalconColiseum[DOWNLOAD PROTOTYPE]
Oops!... wait, how come I hadn't noticed this topic hadn't been updated in years? I remember clicking it as it was in the front page! Odd.
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