not dead yet

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EvilGrins
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Re: not dead yet

Post by EvilGrins »

XaNKoNII wrote:I know we dont know each other very well but if you're feeling down and need someone for company of just talk hit me up here or on discord
Very much appreciated.
Gustavo6046 wrote:I too hope you begin to feel better! Glad to know the ride hasn't ended yet.
Not over by a longshot, if I have any say... but I sure found one Hell of a speedbump.
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JimmyCognitti

Re: not dead yet

Post by JimmyCognitti »

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EvilGrins
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Re: not dead yet

Post by EvilGrins »

That is very cool, Jimmy.
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Gustavo6046
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Re: not dead yet

Post by Gustavo6046 »

Uhhh, Jim, that Flak Cannon pointing at one's face.... that's surely quite the fast lane to "better", I have to say... :p
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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FraGnBraG
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Re: not dead yet

Post by FraGnBraG »

wow - sorry to hear this! sorry so late - sounds like you're on your way back, tho
- take care and get better - EG!
-=FraGnBraG Level Design=- ***UPDATED! even works on your phone!***
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EvilGrins
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Re: not dead yet

Post by EvilGrins »

FraGnBraG wrote:wow - sorry to hear this! sorry so late - sounds like you're on your way back, tho
- take care and get better - EG!
Working on it everyday.

Wanna help me feel better?
MAKE MORE MAPS!
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EvilGrins
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Re: not dead yet

Post by EvilGrins »

Okay, back to the emergency room Thanksgiving night... and before dinner too. I'm okay, but that was a weird one.

The above is the short version, screenshot from FB for the longer version.
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Porch Viking
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Re: not dead yet

Post by Porch Viking »

Damn, that's scary. I hope you're doing better now.
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EvilGrins
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Re: not dead yet

Post by EvilGrins »

Porch Viking wrote: Mon Dec 02, 2019 2:09 am Damn, that's scary. I hope you're doing better now.
Much better, thanks.
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Loose Cannon
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Re: not dead yet

Post by Loose Cannon »

Evil, it's great to hear you're steadily recovering. Healing prayers out to you!!!!
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EvilGrins
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Re: not dead yet

Post by EvilGrins »

Loose Cannon wrote: Mon Dec 02, 2019 3:59 am Evil, it's great to hear you're steadily recovering. Healing prayers out to you!!!!
Thanks.
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Hellkeeper
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Re: not dead yet

Post by Hellkeeper »

That's all nice but can you please tell us about cucumbers now?
You must construct additional pylons.
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EvilGrins
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Re: not dead yet

Post by EvilGrins »

Hellkeeper wrote: Mon Dec 02, 2019 2:14 pm That's all nice but can you please tell us about cucumbers now?
I'm not sure if I've ever had them before, but as they were releasing me from the hospital a nurse gave me a sandwich since I got taken by the ambulance before I could have Thanksgiving dinner and I hadn't eaten yet.

Normally I "kick" all the veggies out of any pre-packaged sandwich, but this time I figured what the heck and left the cucumbers in.
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Hellkeeper
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Re: not dead yet

Post by Hellkeeper »

That's a bit underwhelming, I was hoping for a comment on how bitter they were and what you thought of the crunchy texture. :?
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EvilGrins
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Re: not dead yet

Post by EvilGrins »

Hellkeeper wrote: Tue Dec 03, 2019 12:09 am That's a bit underwhelming, I was hoping for a comment on how bitter they were and what you thought of the crunchy texture. :?
I'm cautious around crunchy of late, I've had a cavity for over a month because the dental system keeps bouncing me from one specialist after another before they'll do anything about it. Nearly there.

Orojel is my new best bud!
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