==[ The 20th Anniversary Mapping Contest - 20AC ]==

Tutorials and discussions about Mapping - Introduce your own ones!
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papercoffee
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==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by papercoffee »

The 20th Anniversary Mapping Contest - 20AC

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>>>DOWNLOAD THE BADGE!!<<<

Start on the 22.September.2019
End on the 15.December.2019

Any theme, Any game-type, it must be playable with bots and must be build from scratch.
All exotic packages must be included into the final zip-file or MyLevel'ed into the map.
A badge will be created which must be included and placed somewhere visible in the map.

If you want to participate write the staff member.
memberlist.php?mode=group&g=52
-----------------------------------------------------------
The Bonus Maps which get included into the final Mappack should be finished until the 22.December.2019

We want to deliver a huge mappack with a lot of quality maps... therefore, for all contestants and bonus-mapper give your very best.
Show everyone out there how much fun you had and still have with this old game. :mrgreen:


xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Participants:
Myth - CTF-20AC-Foundation (contest V1) - viewtopic.php?p=116445#p116445 (updated V2 at viewtopic.php?p=116613#p116613 )
RoninMastaFX + UnrealGGecko - DOM-20AC-CastleGeorge (contest V1 version) - viewtopic.php?p=116440#p116440 (updated at viewtopic.php?p=116566#p116566 )
Chamberly - DM-20AC-IciclePyramid and DOM-20AC-IciclePyramid (final) - viewtopic.php?p=116335#p116335
swiftshade - DM-20AC-CrypticDungeon (contest V1) - viewtopic.php?p=116450#p116450 (updated at viewtopic.php?p=116605#p116605 )
Porch Viking - CTF-20AC-Valhalla (contest V1) - viewtopic.php?p=116436#p116436 (updated final viewtopic.php?p=116619#p116619 )
Novaeon - DM-20AC-CorporateOffice (contest V1) - viewtopic.php?p=116422#p116422 (updated at viewtopic.php?p=116571#p116571 )

Bonus maps:
Tyr - DM-20AC-Stalwart][ (final)- viewtopic.php?f=5&t=13576
KillRoy1972 - CTF-20AC-BloodRush (V4) - viewtopic.php?p=116705#p116705
Sinnical - DM-20AC-Recourse (updated to V2) viewtopic.php?p=116695#p116695
ClimateChange - multiple maps - viewtopic.php?f=5&t=13668&p=116385#p116385
RoninMastaFX + UnrealGGecko - DM-20AC-CastleGeorge (updated to V3) - viewtopic.php?p=116566#p116566
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by BadCorps »

Can't wait to see what people will come up with
Last edited by BadCorps on Mon Sep 30, 2019 10:03 pm, edited 1 time in total.
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by darksonny »

:rock: party has begun guys, between anth announcement with patch 469 maybe would be a nice idea (Im suggesting something, ain't a important guy who contribute anything in ut scene lol,im only a old ut player only) make timeline to match when ut pach is published do the same for this mappack understanding or keeping in mind what pappercoffee ask for mappers to do their best or decent or quality maps...I find the end for time limit to put maps just finished a bit rushing or overlapped (my thoughs again dont bite me)

what if you guys could put your best finery (like do oscars actors and actress with their elegant clothes used to wear when going to the oscar awards) to celebrate the 20th year of live for our beloved UT? maybe you could talk with ankh to secretely match their release for both when Ankh its done...

Is only an idea, of course, no offense :mrgreen:
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by Gustavo6046 »

Pin it!
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by Myth »

My plans are to make a "vanilla" CTF map with stock textures, but to also include all the mapping tricks and lighting tricks I've learned over the years.
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by Red_Fist »

Myth wrote: Mon Sep 30, 2019 6:36 pm My plans are to make a "vanilla" CTF map with stock textures, but to also include all the mapping tricks and lighting tricks I've learned over the years.
I never analyzed the looks of those maps, it's just the way it looks in our brains after all this time and I never really looked. :)
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by JimmyCognitti »

Oh boy, the title of this thread is actually EPIC (no pun intended)... This is gonna be great dude.
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by EvilGrins »

Notices of contest went out to all the still active UT-communities, plus the Twitterverse.

Really gotta research hashtags for UT more...
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by papercoffee »

Everyone who wants to participate in the CONTEST contact us or write here that you want to be part of it.

The bonus mapper doesn't have to announce their participation.
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by FraGnBraG »

papercoffee i've sent you two pms... how come i'm not in the list?
-=FraGnBraG Level Design=- ***UPDATED! even works on your phone!***
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by Metalfist »

@FraGnBraG Added you to the list ;)
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by PrinceOfFunky »

papercoffee wrote: Mon Sep 30, 2019 2:05 pmmust be build from scratch.
Does it mean we can't use old unpublished maps, or that we can't just modify published maps?
"Your stuff is known to be buggy and unfinished/not properly tested"
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by papercoffee »

FraGnBraG wrote: Wed Oct 02, 2019 4:08 pm papercoffee i've sent you two pms... how come i'm not in the list?
I'm very sorry pal. I wasn't online the whole day.
PrinceOfFunky wrote: Wed Oct 02, 2019 8:59 pm
papercoffee wrote: Mon Sep 30, 2019 2:05 pmmust be build from scratch.
Does it mean we can't use old unpublished maps, or that we can't just modify published maps?
I make it simple:
if you want into the contest to win the EPIC pack build your map now ...new from scratch.
if you just want to have a map in the map-pack as a bonus content take unfinished stuff or build or rebuild or what ever.

But at the end we (staff) will have the last say... if for example, someone send in a re-textured Deck16, we won't put it into the map-pack.

So, are you in the contest or in the bonus round?
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by Flak »

Good luck everyone!
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Re: ==[ The 20th Anniversary Mapping Contest - 20AC ]==

Post by PrinceOfFunky »

papercoffee wrote: Wed Oct 02, 2019 10:05 pmif you just want to have a map in the map-pack as a bonus content take unfinished stuff or build or rebuild or what ever.
I was talking about maps that have never been published but that could be completed and published, not about publishing unfinished maps.
"Your stuff is known to be buggy and unfinished/not properly tested"
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