** UTCmds 2.0 **

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Que
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** UTCmds 2.0 **

Post by Que » Fri Feb 21, 2020 1:31 pm

UTCmds 2.0
===========
By Proasm and No0ne Feb/2020
http://www.proasm.com
https://discord.gg/ZkfCpMU
https://ut99.org

About:
======
UTCmds 2.0 is an update to UTCmds 1.1 & SendToWeb. UTCmds basically allows the Admin
of a Server to manually setup !cmds for various scenarios;
- Sending players to Websites/Forums/Discord
- Perform Actions Like Waves & Thrusts
- Sending Players to other UT Servers.
- Performing console commands.
- Assign !cmds to ACE functions.
- Assign !cmds to Mutate functions.

*As Admin you will have upto 100 customizable !commands + 21 inbuilt default commands.

UTCmds.ini:
==========

Code: Select all

[UTcmds2.UTCmds]
bEnablePlayerCommands=True 			<--- If turned off all cmds Turned Off.
bEnableTeamSwitchCommands=True			<--- Toggle team commands !r, !b etc on/off
bShowChatCommands=True				<--- When a player executes !cmd , Display !cmd to all players?
bShowDebugScripts=False				<--- Debugger
bInitializeSound=True				<--- Turn off initializing sound effect.
MessageDelay=5.000000				<--- Wait for 5.0 before showing console message.
OptionLogo=UTCmdsLogo.Sitch_01			<--- Custom graphic for Options [tab] 256x256 (256 indexed)
 
PlayerCommand[x]=(bUse=True,Input="!utcmds",Output="mutate utcmds help",Comment="Open UTCmd's Menu")
(see UTCmds.ini for more examples)
Image Image

options:
=======

[ Hide Default Commands Display ]
---> [Options Tab]

You will notice two sets of commands.
Green represents hard-coded 21 default Commands which will be the "Default Commands" for all servers running UTCmds2.0

Orange (upto 100) are Admin Customizable Commands Which will be setup by the Admins of a server.

The "Hide Default Commands Display" (Button) turns off the Default "Green" commands from showing in the UTCmds Window.
These Commands still work but will be hidden.

Image Image

Installation:
==========

Code: Select all

** Extract System & Textures Folders to UnrealTournament folder.**

Add to ServerPackages;
   ServerPackages=UTCmds2
   ServerPackages=UTCmdsLogo

** May need to add UTCmds2 to Ace Packages! **

Start with Mutator: UTCmds2.UTCmds
Admin:
======
You may change settings if logged in as an admin, but you can't change default commands;
Image Image
UTCmds2.0.7z
(142.13 KiB) Downloaded 49 times
Note: the pipe character | is not recognised in UTCmds. And any combined commands using the | character will be Terminated @ the pipe. (Nothing after this char can be executed)
Last edited by Que on Mon Feb 24, 2020 10:41 pm, edited 16 times in total.
>>> PSYCHOSERVERS <<< Address: 103.125.218.185 Port: 7760

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[rev]rato.skt
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Re: [NEW] UTCmds 2.0

Post by [rev]rato.skt » Fri Feb 21, 2020 3:48 pm

Tankssssssssssssssss, i go test!!!!!

SmartDM107x is all ok in my server!!!
Brazilian Server:
Classic madruga.utbr.cf:7777
Duel x1.utbr.cf:6666
Custom custom.utbr.cf:7777
UT2004 2004.utbr.cf:5555

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EvilGrins
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Re: [NEW] UTCmds 2.0

Post by EvilGrins » Fri Feb 21, 2020 11:25 pm

Well, poop...
[rev]rato.skt wrote:
Fri Feb 21, 2020 3:48 pm
Tankssssssssssssssss, i go test!!!!!
...for a second there I thought this was another mutator that provided tanks.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758

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[rev]rato.skt
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Re: [NEW] UTCmds 2.0

Post by [rev]rato.skt » Sat Feb 22, 2020 7:20 pm

Hi my friend,

this comand dont work fine for me...

can test on your server?

PlayerCommand[8]=(bUse=True,Input="!ch",Output="mutate ACE CrosshairScale",Comment="Exemple: mutate ACE CrosshairScale 1")
Brazilian Server:
Classic madruga.utbr.cf:7777
Duel x1.utbr.cf:6666
Custom custom.utbr.cf:7777
UT2004 2004.utbr.cf:5555

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Que
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Re: [NEW] UTCmds 2.0

Post by Que » Sun Feb 23, 2020 4:38 am

Hi Rev,

Code: Select all

PlayerCommand[11]=(bUse=True,Input="!acehelp",Output="mutate ace help",Comment="Display Ace Help")
PlayerCommand[12]=(bUse=True,Input="!settings",Output="mutate ace playersettings",Comment="Display Ace Player Settings")
PlayerCommand[13]=(bUse=True,Input="!status",Output="mutate ace status",Comment="Display Ace Status")
PlayerCommand[14]=(bUse=True,Input="!highperf",Output="mutate ace highperftoggle",Comment="Toggle Ace High Performance")
PlayerCommand[15]=(bUse=True,Input="!ch1",Output="mutate ace crosshairscale 1",Comment="Set Crosshair scale to 1")
PlayerCommand[16]=(bUse=True,Input="!ch1.5",Output="mutate ace crosshairscale 1.5",Comment="Set Crosshair scale to 1.5")
PlayerCommand[17]=(bUse=True,Input="!ch2",Output="mutate ace crosshairscale 2",Comment="Set Crosshair scale to 2")
PlayerCommand[18]=(bUse=True,input="!next",Output="mutate nploader allowone",Comment="(Admin) Allow Next Player Unchecked")
Thought about introducing a customizable %variable% to mutate commands.

** Currently you can't use commands like !ch %x% where %x% is a customizable values.

--> For now though you can set ALL the common crosshairs scaling attributes manually as shown above.
Last edited by Que on Wed Feb 26, 2020 10:06 am, edited 5 times in total.
>>> PSYCHOSERVERS <<< Address: 103.125.218.185 Port: 7760

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[rev]rato.skt
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Re: [NEW] UTCmds 2.0

Post by [rev]rato.skt » Sun Feb 23, 2020 7:18 pm

Thanks for taking my doubts i will use these configs you sent me :) learned how to do it, you have to do the pre-defined value :rock: :rock: :rock: :rock: :rock:

Look now!!
Spoiler
Show
PlayerCommand[0]=(bUse=True,Input="!comu1",Output="https://utbr.cf",Comment="Link to utbr website")
PlayerCommand[1]=(bUse=True,Input="!comu2",Output="https://www.facebook.com/groups/4515461 ... ment="Link to community")
PlayerCommand[2]=(bUse=True,Input="!ru,!rules",Output="Say >>> Rule >>> kill yourselves!",Comment="Se Matem... lol!")
PlayerCommand[3]=(bUse=True,Input="!1",Output="unreal://168.227.251.200:7777",Comment="#1.0 BRASIL Linux")
PlayerCommand[4]=(bUse=True,Input="!2",Output="unreal://35.198.46.98:7777",Comment="#1.2 BRASIL Madruga Server Linux")
PlayerCommand[5]=(bUse=True,Input="!3",Output="unreal://168.227.251.201:7777",Comment="#1.1 BRASIL Custom Linux")
PlayerCommand[6]=(bUse=True,Input="!4",Output="unreal://168.227.251.201:6666",Comment="#1.4 BRASIL Duel Linux")
PlayerCommand[7]=(bUse=True,Input="!utcmds,!o",Output="mutate utcmds help",Comment="Example of a Mutate Function")
PlayerCommand[8]=(bUse=True,Input="!acehelp",Output="mutate ace help",Comment="Display Ace Help")
PlayerCommand[9]=(bUse=True,Input="!settings",Output="mutate ace playersettings",Comment="Display Ace Player Settings")
PlayerCommand[10]=(bUse=True,Input="!status",Output="mutate ace status",Comment="Display Ace Status")
PlayerCommand[11]=(bUse=True,Input="!highperf",Output="mutate ace highperftoggle",Comment="Toggle Ace High Performance")
PlayerCommand[12]=(bUse=True,Input="!ch1",Output="mutate ace crosshairscale 1",Comment="Set Crosshair scale to 1")
PlayerCommand[13]=(bUse=True,Input="!ch1.5",Output="mutate ace crosshairscale 1.5",Comment="Set Crosshair scale to 1.5")
PlayerCommand[14]=(bUse=True,Input="!ch2",Output="mutate ace crosshairscale 2",Comment="Set Crosshair scale to 2")
PlayerCommand[15]=(bUse=True,Input="!pref,!prefs",Output="Preferences",Comment="Show Advanced Preferences")
PlayerCommand[16]=(bUse=True,Input="!w,!wave",Output="Taunt Wave",Comment="Wave at player")
PlayerCommand[17]=(bUse=True,Input="!th,!thrust",Output="Taunt Thrust",Comment="Pelvic Thrust!")
PlayerCommand[18]=(bUse=True,Input="!bv1",Output="Behindview 1",Comment="3rd Person View")
PlayerCommand[19]=(bUse=True,Input="!bv0",Output="Behindview 0",Comment="1st Person View")
Brazilian Server:
Classic madruga.utbr.cf:7777
Duel x1.utbr.cf:6666
Custom custom.utbr.cf:7777
UT2004 2004.utbr.cf:5555

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Que
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Re: [NEW] UTCmds 2.0

Post by Que » Sun Feb 23, 2020 7:38 pm

Nice :) you've got quite a list going on there Rev.
Glad you're enjoying working with UTCmds :)

Also..

Code: Select all

PlayerCommand[7]=(bUse=True,Input="!utcmds,!o",Output="mutate utcmds help",Comment="Example of a Mutate Function")
^ You don't really need this one. But upto you :)

Also... !o may interfere with Nexgen Menu. (!open) if you are running NexGen.
>>> PSYCHOSERVERS <<< Address: 103.125.218.185 Port: 7760

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[rev]rato.skt
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Re: ** UTCmds 2.0 **

Post by [rev]rato.skt » Mon Feb 24, 2020 7:22 am

On that server, I left without nexgen work fine!!!!
Brazilian Server:
Classic madruga.utbr.cf:7777
Duel x1.utbr.cf:6666
Custom custom.utbr.cf:7777
UT2004 2004.utbr.cf:5555

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