★ SmartScoreboard 118 ★ (January 2024)

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Que
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Re: ** SmartDM 107x **

Post by Que »

Not sure if we fixed this bug..
Last edited by Que on Sat Dec 04, 2021 10:29 pm, edited 4 times in total.
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Re: ** SmartDM 107x **

Post by RocketJedi »

installed on our sniper server so far so good! Would be nice to have a F3 option for top players or a way to have it on the F1 screen
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Que
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Re: ** SmartDM 107x **

Post by Que »

As of SSB102 We now have scoring system and stats in F1/F2.
Last edited by Que on Sat Dec 04, 2021 10:30 pm, edited 4 times in total.
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[rev]rato.skt
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Re: [Beta] *SmartDM 108d*

Post by [rev]rato.skt »

Hi :gj:

it's getting really good I tested

I missed the holyshit sound, add later plz :mrgreen:
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Que
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Re: [Beta] *SmartDM 108d*

Post by Que »

Didn't know that it was removed.. :noidea
Last edited by Que on Sat Dec 04, 2021 10:31 pm, edited 4 times in total.
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gachimusa
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Re: [Beta] *SmartDM 108d*

Post by gachimusa »

Thank you active updating! :)

I'm testing right away !

btw, "EnhancedMultiKillBroadcast" option is deleted on 108d?
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Que
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Re: [Beta] *SmartDM 108d*

Post by Que »

All sorted now?
Last edited by Que on Sat Dec 04, 2021 10:31 pm, edited 4 times in total.
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Re: [Beta] *SmartDM 108d*

Post by Higor »

This would be a nice chance to ask about font usage, how are fonts being selected for the scoreboard?
Are you using FontInfo to retrieve fonts based on screen size?

As of v469 we highly recommend doing that, as UT's fonts upscale all the way to 4k
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Que
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Re: [Beta] *SmartDM 108d*

Post by Que »

Not sure , will need to ask Proasm about this
Last edited by Que on Sat Dec 04, 2021 10:33 pm, edited 6 times in total.
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Re: [Beta] *SmartDM 108d*

Post by gachimusa »

Que wrote: Fri Mar 06, 2020 5:12 pm yeh I think we defaulted it to True
and removed the option as no0ne changes that i dont think
OK :tu:

Can I disable to show twice message ? (plz refer pic)

especially multi kill, msg shows "multi kill" and "triple kill". :(

I don't know this is SDM matter whether or not, but I'm glad to hear way to solve it.
I'm using UltimateNewNet1e now.

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Que
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Re: [Beta] *SmartDM 108d*

Post by Que »

Fixed in SSB102 I believe
Last edited by Que on Sat Dec 04, 2021 10:33 pm, edited 6 times in total.
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Re: [Beta] *SmartDM 108d*

Post by sektor2111 »

Higor wrote: Fri Mar 06, 2020 8:06 pm As of v469 we highly recommend doing that, as UT's fonts upscale all the way to 4k
Good to hear... Which means I don't have any future plans for UT469 for going over memory boundaries.
That's it, UTPG ruined Editor and... we want more than that. My non-stop shop is closed for now.
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Que
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Re: [New][Beta] SmartDM 108e

Post by Que »

:omfg:
Last edited by Que on Sat Dec 04, 2021 10:34 pm, edited 4 times in total.
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[rev]rato.skt
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Re: [New][Beta] SmartDM 108e

Post by [rev]rato.skt »

Nice Update!!

This version dont have 2k4Combos or is it off...?

could post your ini of example? SmartDM108.ini I want to look at some settings ...
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ProAsm
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Re: [Beta] *SmartDM 108d*

Post by ProAsm »

Higor wrote: Fri Mar 06, 2020 8:06 pm This would be a nice chance to ask about font usage, how are fonts being selected for the scoreboard?
Are you using FontInfo to retrieve fonts based on screen size?

As of v469 we highly recommend doing that, as UT's fonts upscale all the way to 4k
Hi Higor,
Currently I am not using FontInfo as it only goes up to 1024.
SmartDM108 is currently based around 1280 x 720 and 1440 x 900 with changes up to 1600 x 900
Font issues are not the issue atm, but in time I will do something about it.
Initially I dumped 800 x 600 but got shot down in flames as it shocked me just how many users still use this resolution.

The poster who mentioned a missing 'Holy Shit' sound, exactly where does this sound take place as I don't remember removing any sound at all.

Btw, thanks for the feedback here ;)
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