CTF-Skorptic
- Whitey
- Average
- Posts: 73
- Joined: Mon Apr 12, 2010 2:18 am
- Personal rank: Bunny Tracker
- Location: Australia
CTF-Skorptic
Just one of a few tries at a CTF map. Please let me know if there are any issues.
Thanks!
Thanks!
- Attachments
-
- CTF-Skorptic.rar
- (1.75 MiB) Downloaded 36 times
Favourite-Weapons: Sniper & Shock Rifle
Favourite-Drink: coffee
Favourite-Games: UT-GOTY & VietCong
Favourite-Map: DM-Deck16][
Favourite-Drink: coffee
Favourite-Games: UT-GOTY & VietCong
Favourite-Map: DM-Deck16][
Re: CTF-Skorptic
Code: Select all
Server switch level: CTF-Skorptic.unr?Game=Botpack.CTFGame
Browse: CTF-Skorptic.unr?Team=0?Game=Botpack.CTFGame?mutator=MapVoteX106k.MapVoteX?FragLimit=0?GameSpeed=1.050000?MinPlayers=2?Difficulty=7?AirControl=0.350000?MaxTeams=2?bTournament=False?bMegaSpeed=False?MaxPlayers=12?bUseTranslocator=True?bForceRespawn=False?TimeLimit=10?Tickrate=65
LoadMap: CTF-Skorptic.unr?Team=0?Game=Botpack.CTFGame?mutator=MapVoteX106k.MapVoteX?FragLimit=0?GameSpeed=1.050000?MinPlayers=2?Difficulty=7?AirControl=0.350000?MaxTeams=2?bTournament=False?bMegaSpeed=False?MaxPlayers=12?bUseTranslocator=True?bForceRespawn=False?TimeLimit=10?Tickrate=65
Failed to load 'DoorsSnd': Can't find file for package 'DoorsSnd'
Failed to load 'CTF-Skorptic.unr': Can't find file for package 'DoorsSnd'
Failed to load 'Level None.MyLevel': Can't find file for package 'DoorsSnd'
then i'll chuck on server.
*Join our Discord Here.*
Our mods - MVX , SSB , SmartWFL , UTCmds , BotCommands , Smart Stats , join/leave announcer , NoSmoke , UTLogin , BrightSkins , Server Tran…
*Our Servers
- sektor2111
- Godlike
- Posts: 6410
- Joined: Sun May 09, 2010 6:15 pm
- Location: On the roof.
Re: CTF-Skorptic
Blue hater ?
Perhaps...
and trash:
and
Code: Select all
CTFReport: --- Reporting AlternatePaths setup: ---
CTFReport: For Team 0 = 8 pieces.
CTFReport: For Team 1 = 0 pieces.
Code: Select all
NoIncomingPath: InventorySpot573 is not having incoming connections.
NoIncomingPath: InventorySpot574 is not having incoming connections.
BreakPointsFound: These 2 navigation points aren't that used as valid paths. They might be break points if are a piece of a road.
PotentialLiftFound: LiftCenter0 has a nearby Mover Mover0, but is not connected with it. Check if this is wrong.
PotentialLiftFound: LiftCenter1 has a nearby Mover Mover2, but is not connected with it. Check if this is wrong.
Code: Select all
Duplicated: Brush203 was found 2 times.
Duplicated: Brush399 was found 2 times.
Duplicated: Brush432 was found 2 times.
Duplicated: Brush433 was found 2 times.
Duplicated: Brush434 was found 2 times.
Duplicated: Brush435 was found 2 times.
Duplicated: Brush436 was found 2 times.
Duplicated: Brush441 was found 2 times.
Code: Select all
WallHitting: PlayerStart7 is facing a closer wall, a rocket fired too quickly might be damaging.
SpawnRotationResults: 1 Playerstart actors might need another rotation.
- EvilGrins
- Godlike
- Posts: 9692
- Joined: Thu Jun 30, 2011 8:12 pm
- Personal rank: God of Fudge
- Location: Palo Alto, CA
- Contact:
Re: CTF-Skorptic
Seems to work okay.
You've got multiple levels, top one is sealed off and there is access to the 2nd level but the bots don't seem to go there.
Overall play looks decent.
You've got multiple levels, top one is sealed off and there is access to the 2nd level but the bots don't seem to go there.
Overall play looks decent.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
- UnrealGGecko
- Godlike
- Posts: 2904
- Joined: Wed Feb 01, 2012 11:26 am
- Personal rank: GEx the Gecko
- Location: Kaunas, Lithuania
- Contact:
Re: CTF-Skorptic
@Whitey mind if I repackage the zip with the DoorsSnd.uax file included and upload to UnrealArchive?
Just going through some older mapping release threads and remembered this beauty lol
Just going through some older mapping release threads and remembered this beauty lol
My work for UT99: Counter-Strike VP, MaleOne+ (now updated), FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, (NEW!) CTFM-Sundial
my small spec of files at Google Drive
List of console converted maps, models & more!
- Whitey
- Average
- Posts: 73
- Joined: Mon Apr 12, 2010 2:18 am
- Personal rank: Bunny Tracker
- Location: Australia
Re: CTF-Skorptic
Ye what ever edits is needed feel free to doUnrealGGecko wrote: ↑Thu May 06, 2021 11:04 am @Whitey mind if I repackage the zip with the DoorsSnd.uax file included and upload to UnrealArchive?
Just going through some older mapping release threads and remembered this beauty lol
Favourite-Weapons: Sniper & Shock Rifle
Favourite-Drink: coffee
Favourite-Games: UT-GOTY & VietCong
Favourite-Map: DM-Deck16][
Favourite-Drink: coffee
Favourite-Games: UT-GOTY & VietCong
Favourite-Map: DM-Deck16][
Re: CTF-Skorptic
Shots look beautiful!!! Can't wait to try it tonight. I am so glad that people are still mapping for this wonderful game. So many new ones recently. Keep it up!!!
Re: CTF-Skorptic
It is a nice looking map Whitey. I guess you doing this a lot longer than me
the only thing i would do to have a cleaner look is to put the weapons in the right height, but that is a personal thing of mine. It can be a dm map as you can see from flag room to flag room, there could have been some more obstacles but that is again a personal thing.
the only thing i would do to have a cleaner look is to put the weapons in the right height, but that is a personal thing of mine. It can be a dm map as you can see from flag room to flag room, there could have been some more obstacles but that is again a personal thing.
- Whitey
- Average
- Posts: 73
- Joined: Mon Apr 12, 2010 2:18 am
- Personal rank: Bunny Tracker
- Location: Australia
Re: CTF-Skorptic
Appreciate the feedback guys.
I Have only made 2 or 3 DM and CTF maps.
95% of what i make is BT
so thats why things like weapons and bot pathing isn't great.
Was incredibly fun to play. Bots definitly worked better on that than this map.
I Have only made 2 or 3 DM and CTF maps.
95% of what i make is BT
so thats why things like weapons and bot pathing isn't great.
Your Heikko (think thats how it was spelt)SkYlInE wrote: ↑Thu May 06, 2021 5:21 pm It is a nice looking map Whitey. I guess you doing this a lot longer than me
the only thing i would do to have a cleaner look is to put the weapons in the right height, but that is a personal thing of mine. It can be a dm map as you can see from flag room to flag room, there could have been some more obstacles but that is again a personal thing.
Was incredibly fun to play. Bots definitly worked better on that than this map.
Favourite-Weapons: Sniper & Shock Rifle
Favourite-Drink: coffee
Favourite-Games: UT-GOTY & VietCong
Favourite-Map: DM-Deck16][
Favourite-Drink: coffee
Favourite-Games: UT-GOTY & VietCong
Favourite-Map: DM-Deck16][
Re: CTF-Skorptic
Very nice. I like the green goo plumbing. Nice to have alternative routes to get to the FlagBase too.
Good work Whitey.
Good work Whitey.
Re: CTF-Skorptic
Nice Map really! I like the architecture, the choice of textures, the lightning and the layout / gameplay of it! It offers nice and intense close combat action as well as mid to long range sniping fights.
I had some fun playing with bots. The only think striking me a bit was the item and weapon placement and the that the bots didn't seem to use all possible routes. I think I never saw one actually using the sniping spot. Also the red and blue lights in the side hallways are looking a bit to intense to me.
I had some fun playing with bots. The only think striking me a bit was the item and weapon placement and the that the bots didn't seem to use all possible routes. I think I never saw one actually using the sniping spot. Also the red and blue lights in the side hallways are looking a bit to intense to me.
Re: CTF-Skorptic
If anyone is curious, here is the Siege edit we made last year for competitive discord pugs. Some of the detail has been removed due to low fps reports (the slime pipes).
- Attachments
-
- CTF-SkorpticSG_v3.unr
- (3.48 MiB) Downloaded 11 times