Yes, but in this case we have unknown variable - Name... So TS also needs to use one more command, for example - "obj list class=bot", to list the bots names.
Or, alternatively, can use "editactors class=bot", keeping in mind that if there are more than 1 bot spawned edit window will be opened for the nearest located one.
And for relocation also need one more command to get the coordinates of the desired destination location, for example - "report".
Special mutator that performs these simple routine tasks automatically would be preferable solution of course.