★ SmartScoreboard 120 ★ (April 2024)

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[rev]rato.skt
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by [rev]rato.skt »

work fine,

the option "Crosshairview" disappeared from the ini add plz :D,

the blank messages are also gone, you can add them again...

Thanks man :gj: :gj: :gj: :gj:
Last edited by [rev]rato.skt on Sun Nov 22, 2020 2:13 am, edited 1 time in total.
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ProAsm
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by ProAsm »

BassXX wrote: Sat Nov 21, 2020 1:39 pm Hey there! For me it works fine now!

Thank you!!

Unfortunately, another Bug now occured: As soon as I set DisableBotInfo to False, my own CountryFlag disapears.
I'm not having this problem at all as the one setting has nothing to do with the other.
I even tried using a VPN and still it showed my flag, even though it was a UK flag, also on local offline, my .ini flag is there.
flg1.png
ProAsm
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by ProAsm »

[rev]rato.skt wrote: Sat Nov 21, 2020 7:22 pm work fine,

the option "Crosshairview" disappeared from the ini add plz :D,

the blank messages are also gone, you can add them again...
Which blank messages rev ?

The bShowSBCrossHair is still there, in the scoreboard under - [SmartSB101v.SmartSBScoreBoard]
xhair.png
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esnesi
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by esnesi »

Thanks for your continued work on this project!
(and your patience with requests!)

@ version 101v as i also had issues with the displaying of double/multi/ultra etc kills in chat. (MonsterAnnouncer disabled didnt gave other result)
I don't have 2k4sounds enabled anywhere, but i notice ingame kill sounds go from double>triple>multi, instead of the classic fragsystem double>multi>ultra. (that's what i want)
This somewhat has been an issue with previous versions of smartdm as well.
In SmartCTF with bEnhancedMultiKill=False the 2k4 kill sounds are disabled.

With bEnhancedMultiKill=False on SmartSB101v, the 2k4sounds remain, and no double> kill msgs are visible in chat.
With 2k4combos (uNewnet NNAnnouncer=True) enabled, and bEnhancedMultiKills=False, Triple kills are visible and hearable.

*with below settings the only problems remaining for me are the remaining 2k4 kill sounds and no Countryflags.
bAltMultiKillDisplay=True solved the msgs in chat indeed.
Double>multi>ultra>monster is what it's supposed to be for me.

Settings:
Spoiler
[SmartSB101v.SmartSB]
CountryFlagsPackage=CountryFlags32b
ServerLanCountryFlag=
ServerLanCountryName=
bShowMHScoreboard=True
bShowServerInfoHud=True
bSpawnkillDetection=False
bSwitchFragsCTF=True
FragScoreTiming=3
LastVictoryTimer=5
bPlayerRecovery=False
bAfterGodLikeMsg=False
bDebugMode=False
bDrawLogo=False
bExcludeBotsInStats=False
bSpecsWithPlayers=True
bEnhancedMultiKill=True
bNewCapAssistScoring=True
bDisableFullScoreboard=False
bEnableJoinLeaveSounds=True
bGameEndLeaveSound=True
SpawnKillTimeArena=1.000000
SpawnKillTimeNW=3.500000
SbDelay=5.000000
MsgDelay=3.000000
bShowLongRangeMsg=True
bShowSpawnKillerGlobalMsg=True
bShowCoverRewardConsoleMsg=True
bShowAssistConsoleMsg=True
bPlay30SecSound=True
I don't have countryflags visible with countryflags2/3/32b.
I've checked this with UE in the past on previous versions, and for some reason i only got Countryflags visible on SBU(ScoreBoardUltimate) on DM. (countryflags2)
CountryFlagsPackage=2/3/32b loaded in UT serverpackages, and modified the entry in [SmartSB101v.SmartSB]

This issue seems deeper, as the countryflags also weren't visible on SmartCTF4f.
for some reason they only display on SBU DM gametype.
The corresponding file was matching the CountryFlags= entry in the ini.
Spoiler
[IpToCountry.LinkActor]
QueryServerHost[0]=iptocountry.ut-files.com
QueryServerHost[1]=iptocountry.unrealteam.de
QueryServerHost[2]=www.unrealkillers.com
QueryServerHost[3]=utgl.unrealadmin.org
QueryServerFilePath[0]=/iptocountry16.php
QueryServerFilePath[1]=/iptocountry16.php
QueryServerFilePath[2]=/iptocountry/iptocountry16.php
QueryServerFilePath[3]=/iptocountry16.php
QueryServerPort[0]=80
QueryServerPort[1]=80
QueryServerPort[2]=80
QueryServerPort[3]=80
resolvedAddress[0]=192.111.155.210
resolvedAddress[1]=188.68.47.21
resolvedAddress[2]=104.27.167.19
resolvedAddress[3]=158.106.137.11
MaxTimeout=30
ErrorLimit=10
bNeverPurgeAddress=False
bSpawnAddon=True
Last edited by esnesi on Sun Nov 22, 2020 2:47 pm, edited 2 times in total.
ProAsm
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by ProAsm »

@ esnesi
What game are you referring to as CTF is very different and treated differently to all other games ?
Also as far as IpToCountry, this is what my .ini looks like and works 100% in all games and servers.

QueryServerHost[0]=iptocountry.ut-files.com
QueryServerHost[1]=www.ut-slv.com
QueryServerHost[2]=utgl.unrealadmin.org
QueryServerHost[3]=
QueryServerFilePath[0]=/iptocountry16.php
QueryServerFilePath[1]=/iptocountry/iptocountry16.php
QueryServerFilePath[2]=/iptocountry16.php
QueryServerFilePath[3]=
QueryServerPort[0]=80
QueryServerPort[1]=80
QueryServerPort[2]=80
QueryServerPort[3]=80
resolvedAddress[0]=192.111.155.210
resolvedAddress[1]=
resolvedAddress[2]=
resolvedAddress[3]=
MaxTimeout=10
ErrorLimit=5
bNeverPurgeAddress=False
bSpawnAddon=True
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Que
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by Que »

[rev]rato.skt wrote: Sat Nov 21, 2020 7:22 pm the blank messages are also gone, you can add them again...
what blank messages @Rev?

@esnesi , tested with your ip2c settings and all is working as it should be.

kinda hard to troubleshoot this one.
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esnesi
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by esnesi »

ProAsm wrote: Sun Nov 22, 2020 9:41 am @ esnesi
What game are you referring to as CTF is very different and treated differently to all other games ?
What do you mean exactly?
And would there be something to get the classic combo sounds, instead of the 2k4 ones?
BassXX
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by BassXX »

ProAsm wrote: Sat Nov 21, 2020 9:30 pm
BassXX wrote: Sat Nov 21, 2020 1:39 pm Hey there! For me it works fine now!

Thank you!!

Unfortunately, another Bug now occured: As soon as I set DisableBotInfo to False, my own CountryFlag disapears.
I'm not having this problem at all as the one setting has nothing to do with the other.
I even tried using a VPN and still it showed my flag, even though it was a UK flag, also on local offline, my .ini flag is there.

flg1.png

Well I also don’t know why, but this does happen whenever I set this setting to false.
It does not bother me that much, since I could live without it. Just wanted to let you know
ProAsm
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by ProAsm »

@esnesi, CTF, TDM, DM ?
I ask this because in CTF, SmartDM/SB handles the default Deathmessages and MultiKill messages differently to the other games.

@BassXX, I appreciate the input and only wish I could get to the bottom of why it works for some and not for others.
It makes it difficult for coding as you cannot move on.
A question I asked Que, but will ask you now, when you are on a server and your flag does not show, can other players on the server see your flag ?
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esnesi
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by esnesi »

ProAsm wrote: Sun Nov 22, 2020 4:40 pm @esnesi, CTF, TDM, DM ?
I ask this because in CTF, SmartDM/SB handles the default Deathmessages and MultiKill messages differently to the other games.
CTF>2k4 sounds with 101v (did not had this with SmartCTF4f)
TDM> 2k4 sounds with 101v (did not had this with SmartDMx)
DM> NO 2k4sounds, as 101v is not loaded but SBU.
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[rev]rato.skt
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by [rev]rato.skt »

Que,

what blank messages @Rev?

ont show, messagem doublekill in top lef...

I don't know if I configured something wrong...

Yes all TRUE...

@ rev,
What happens if you set bAltMultiKillDisplay=True in the SmartSB101.ini file ?
Also make sure you have bEnhancedMultiKill=True
Also clientside in Scoreboard, bMultiKillSounds=True and bOtherGameSounds=True

Last edited by [rev]rato.skt on Sun Nov 22, 2020 6:31 pm, edited 2 times in total.
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ProAsm
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by ProAsm »

@ rev,
What happens if you set bAltMultiKillDisplay=True in the SmartSB101.ini file ?
Also make sure you have bEnhancedMultiKill=True
Also clientside in Scoreboard, bMultiKillSounds=True and bOtherGameSounds=True
BassXX
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by BassXX »

ProAsm wrote: Sun Nov 22, 2020 4:40 pm @BassXX, I appreciate the input and only wish I could get to the bottom of why it works for some and not for others.
It makes it difficult for coding as you cannot move on.
A question I asked Que, but will ask you now, when you are on a server and your flag does not show, can other players on the server see your flag ?
Indeed, it is very strange sometimes :roll:

I will investigate and will let you know, as soon as I know!
BassXX
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by BassXX »

Okay I played a bit with the settings.

1) The behavior is the same for all my clients, not only for me
2) Bots (fake) Country flag is always shown
3) Players flags are sometimes shown, sometimes not. But: If they are not shown for one player, it doesn´t neccesarily mean that all players can´t see players flags
4) I do not know when and why it happens, but if it happens, a reconnect will fix the issue in the most cases
5) If DisableBotInfo=True, this strange behavior never appears. You allways see players flags

So this Bug must be related to this setting somehow...I do know, that this problem did not exist in the earlier versions for me (like 101tt). Hope this helps.
ProAsm
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Re: ★ Smart Scoreboard 101t ★ [UPDATED 21/11/20]

Post by ProAsm »

So this Bug must be related to this setting somehow...I do know, that this problem did not exist in the earlier versions for me (like 101tt). Hope this helps.
Can you do me a favor, at which point (version) did this problem start, 101t, 101u or 101v ?

** Edit **
Also are you using a mod where you change the Bot names and or behavior ?
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