DM-Skaun][ - Beta 1
- Pikko
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DM-Skaun][ - Beta 1
Hi,
Another creation. Seems never to finish one...
EDIT:
[Release]DM-Skaun][
Here it is. Final Version!
Pic:
File here.
Another creation. Seems never to finish one...
EDIT:
[Release]DM-Skaun][
Here it is. Final Version!
Pic:
File here.
- Attachments
-
- DM-Skaun][.rar
- (6.71 MiB) Downloaded 13 times
Last edited by Pikko on Fri Jun 11, 2021 7:01 pm, edited 5 times in total.
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- EvilGrins
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Re: DM-Skaun][ - Beta 1
How's the bot pathing?
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
- Pikko
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Re: DM-Skaun][ - Beta 1
Not good..
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Re: DM-Skaun][ - Beta 1
If you need help in bot-pathing ...here is the best place to ask the question
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Re: DM-Skaun][ - Beta 1
Any good programs for it, -or if anyone voluntary will help,when Beta 2 is here.
Testing Pic..
Testing Pic..
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- sektor2111
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Re: DM-Skaun][ - Beta 1
Bot Pathing is only mapper's job - we don't really have a Human Eye cyber replacement - at least I don't know any at this moment. Automated scripts are mainly trash (they work in very rare situations) and... they have ZERO things for Lifts.
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Re: DM-Skaun][ - Beta 1
Ok, it's better now. Just some issues with JumpSpots
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- sektor2111
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Re: DM-Skaun][ - Beta 1
JumpSpot samples usage bad and good.
For ANY problem with flight/jump direction, it can be solved using small kickers higher placed in whatever flight way for adjusting direction educated for class Bot.
For ANY problem with flight/jump direction, it can be solved using small kickers higher placed in whatever flight way for adjusting direction educated for class Bot.
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Re: DM-Skaun][ - Beta 1
This is looking pretty good! I can help with the pathing too if you want. But first, I'm eager to try this map out and measure the fraggability with my fragmometer!
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."
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Re: DM-Skaun][ - Beta 1
Update_Beta4,pic
I have some problems with UZ the Map. I have tried several programs. Anyone who knows a great Compressing program. I like UZforUT, but its not working on this Map. Dont know why yet.
I have some problems with UZ the Map. I have tried several programs. Anyone who knows a great Compressing program. I like UZforUT, but its not working on this Map. Dont know why yet.
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Re: DM-Skaun][ - Beta 1
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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Re: DM-Skaun][ - Beta 1
Have tried that one also.Tried several programs, but get som sort of Error.Barbie wrote: ↑Sat Feb 27, 2021 10:49 pm Fast UZ compressor, drop-in replacement UCC.exe for compress/decompress unreal .uz files
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Re: DM-Skaun][ - Beta 1
Perhaps it may help if you mention the exact error message or code.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
- sektor2111
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Re: DM-Skaun][ - Beta 1
Let's see... Quit using SPACE in map's file-name ! If this is exactly like in topic's title, the map will be almost useless On-Line. How many stock maps are using SPACE ? Sample me ONE... I think this was told X times but nobody cares... Spaces can be used inside map as title variable from LevelInfo and NOT as FILE-NAME. Compressing command has parameters separated already by SPACE, your map will be confusing for compressor as long as it causes unknown command parameters due to SPACE and then nobody with a plain UT client-game will download such UZ file from a redirect.
Even a log/txt file can be compressed as UZ or LZMA, either way I don't get the point for not being compressed.
Even a log/txt file can be compressed as UZ or LZMA, either way I don't get the point for not being compressed.
Re: DM-Skaun][ - Beta 1
Yeah don't use spaces in the filename. Otherwise maybe the ][ is causing trouble. I think I remember once having trouble with some file because of fancy symbols.