DM-Skaun][ - Beta 1

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Pikko
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DM-Skaun][ - Beta 1

Post by Pikko »

Hi,
Another creation. Seems never to finish one... :facepalm:
EDIT:
[Release]DM-Skaun][
:shock:
Here it is. Final Version! :D

Pic:
Image
:roll:
File here.
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DM-Skaun][.rar
(6.71 MiB) Downloaded 13 times
Last edited by Pikko on Fri Jun 11, 2021 7:01 pm, edited 5 times in total.
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Re: DM-Skaun][ - Beta 1

Post by EvilGrins »

How's the bot pathing?
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: DM-Skaun][ - Beta 1

Post by Pikko »

Not good.. :noidea
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Re: DM-Skaun][ - Beta 1

Post by papercoffee »

Pikko wrote: Tue Dec 29, 2020 1:24 am Not good.. :noidea
If you need help in bot-pathing ...here is the best place to ask the question :mrgreen:
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Re: DM-Skaun][ - Beta 1

Post by Pikko »

Any good programs for it, -or if anyone voluntary will help,when Beta 2 is here.

Testing Pic..

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Re: DM-Skaun][ - Beta 1

Post by sektor2111 »

Bot Pathing is only mapper's job - we don't really have a Human Eye cyber replacement - at least I don't know any at this moment. Automated scripts are mainly trash (they work in very rare situations) and... they have ZERO things for Lifts.
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Re: DM-Skaun][ - Beta 1

Post by Pikko »

Ok, it's better now. Just some issues with JumpSpots ;-) :thuup:
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Re: DM-Skaun][ - Beta 1

Post by sektor2111 »

JumpSpot samples usage bad and good.
For ANY problem with flight/jump direction, it can be solved using small kickers higher placed in whatever flight way for adjusting direction educated for class Bot.
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Re: DM-Skaun][ - Beta 1

Post by Gustavo6046 »

This is looking pretty good! I can help with the pathing too if you want. But first, I'm eager to try this map out and measure the fraggability with my fragmometer! :D
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Re: DM-Skaun][ - Beta 1

Post by Pikko »

Update_Beta4,pic

Image
:!:
Image
:idea:
I have some problems with UZ the Map. I have tried several programs. Anyone who knows a great Compressing program. I like UZforUT, but its not working on this Map. Dont know why yet. :help:
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Re: DM-Skaun][ - Beta 1

Post by Barbie »

Pikko wrote: Sat Feb 27, 2021 9:22 pmAnyone who knows a great Compressing program.
Fast UZ compressor, drop-in replacement UCC.exe for compress/decompress unreal .uz files
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Re: DM-Skaun][ - Beta 1

Post by Pikko »

Have tried that one also.Tried several programs, but get som sort of Error. :idea:
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Re: DM-Skaun][ - Beta 1

Post by Barbie »

Perhaps it may help if you mention the exact error message or code.
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Re: DM-Skaun][ - Beta 1

Post by sektor2111 »

Let's see... Quit using SPACE in map's file-name ! If this is exactly like in topic's title, the map will be almost useless On-Line. How many stock maps are using SPACE ? Sample me ONE... I think this was told X times but nobody cares... Spaces can be used inside map as title variable from LevelInfo and NOT as FILE-NAME. Compressing command has parameters separated already by SPACE, your map will be confusing for compressor as long as it causes unknown command parameters due to SPACE and then nobody with a plain UT client-game will download such UZ file from a redirect.

Even a log/txt file can be compressed as UZ or LZMA, either way I don't get the point for not being compressed.
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Re: DM-Skaun][ - Beta 1

Post by Metalfist »

Yeah don't use spaces in the filename. Otherwise maybe the ][ is causing trouble. I think I remember once having trouble with some file because of fancy symbols.
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