Measuring Tape Tool

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Peamole
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Measuring Tape Tool

Post by Peamole » Tue Jun 15, 2021 6:12 pm

Are there any measuring tape tools for UEd? You know, like one that allows you to select vertices (like VertexEditor :ModeVertex: ) or snapped or unsnapped points on a vewport's grid?
It would be great if a tool could calculate the length of a line, anywhere in a map, using the vertices' or points' coordinates and squared or cubed Pythagorean theorem, if needed. :tu:
I hate having to look at the grid to count squares on old, detail-cluttered, undocumented, unfinished maps. It makes mapping take so much longer.
Last edited by Peamole on Tue Jun 15, 2021 6:18 pm, edited 1 time in total.

Buggie
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Re: Measuring Tape Tool

Post by Buggie » Tue Jun 15, 2021 6:17 pm

viewtopic.php?f=5&t=14061
Place two ClipMarkers. Drag anywhere - Compute distance by Special Button.

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Re: Measuring Tape Tool

Post by Peamole » Tue Jun 15, 2021 6:36 pm

Buggie wrote:
Tue Jun 15, 2021 6:17 pm
viewtopic.php?f=5&t=14061
Place two ClipMarkers. Drag anywhere - Compute distance by Special Button.
Thanks. Is it possible to install just the Distance tool without the other editor tools or will that cause errors?
Oh and what are ClipMarkers and how do I use them?

Buggie
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Re: Measuring Tape Tool

Post by Buggie » Tue Jun 15, 2021 9:02 pm

No. All come in once.
ClipMarkers - https://wiki.beyondunreal.com/Legacy:Brush_Clipping

Just switch to BrushClipping mode. Ctrl + RMB in desired (or close + drag) place and press measurement button.

Automatically merged

In general you can also select two any actors too. And press measurement button.

Automatically merged

If you very want - you can extract each builder (button) in separate package and use only it.
Each class is independent.

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Re: Measuring Tape Tool

Post by Peamole » Sat Jun 19, 2021 1:24 pm

So, I can make my own package and pirate the code into a Distance Object? Cool! Why didn't I think of that? :noidea Oh yeah, cause I'm a lazy sob. I better get to it if it'll help me with my work. :lol2:
Thanks, Buggie.
Do I delete the "editorres" file that takes up 0 Kb disc space?

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Re: Measuring Tape Tool

Post by Buggie » Sat Jun 19, 2021 1:57 pm

editorres is a folder...

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Re: Measuring Tape Tool

Post by Peamole » Sat Jun 19, 2021 3:22 pm

Buggie wrote:
Sat Jun 19, 2021 1:57 pm
editorres is a folder...
I know.

Here it is if anyone wants it. I'm no programmer so it has a little, insignificant problem. :loool:
Distance Tool.zip
Check it all out and look at the script too.

Edit: new *.zip file with small fix.

Automatically merged

Buggie wrote:
Sat Jun 19, 2021 1:57 pm
editorres is a folder...
Oh. :facepalm: Sorry, I forgot to mention that when I opened EditorTools.zip on my Windows XP computer there was a 0 Kb editorres file next to the editorres folder. I made a new EditorTools.zip, without the editorres file type, in my offline UT99 archive.
:noidea It must be some silly file corruption I guess, no big deal. I notice this happening here and there on that computer, mostly with *.zip files.
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Re: Measuring Tape Tool

Post by Buggie » Sat Jun 19, 2021 8:51 pm

Use normal ZIP archiver like WinRar...

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Re: Measuring Tape Tool

Post by Peamole » Mon Jun 28, 2021 6:37 pm

OK. I was opening it with Windows XP's built-in *.ZIP file opener/maker. Meh. It's no big issue. I have WinRAR and 7-Zip File Manager too.