Fps wont increase ?
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- Adept
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Fps wont increase ?
I finely got around to bye a new video-card and monitor, got great stuff that can use G-sync and the monitor can go up to 240hz, and looks right in windows but not in UT99 its going up to 160 and nothing I test or change in UT seams to increase it..
Tested
UT 469,436
openGL, XopenGL,D3D9
with or without G-sync
Tested
UT 469,436
openGL, XopenGL,D3D9
with or without G-sync
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- Masterful
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Re: Fps wont increase ?
CTR + F 160 in unrealtournament.ini find fps limit change to number you want.
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Re: Fps wont increase ?
Does this really help ? Just asking...
https://caseguard.com/articles/how-many ... n-eye-see/
https://caseguard.com/articles/how-many ... n-eye-see/
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Re: Fps wont increase ?
Thanks for the link, Sektor.sektor2111 wrote: ↑Sun Jul 18, 2021 7:37 pm Does this really help ? Just asking...
https://caseguard.com/articles/how-many ... n-eye-see/

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Re: Fps wont increase ?
People who think the eye cant see the difference between 60 and higher are just dumbasses, or they think playing at 200fps on 60hz is really 200fps
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Re: Fps wont increase ?
I could definitely notice a difference in 60 to 144, I just want to know if it gets even better with 240 hehe 

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Re: Fps wont increase ?
Code: Select all
FrameRateLimit=0
RefreshRate=0
SwapInterval=1 (vsync)
Make sure your vsync settings are not overrided by nvidia control panel / amd catalyst control center / or any other driver or third party tool.
You do not have the required permissions to view the files attached to this post.
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Re: Fps wont increase ?
Perhaps all of them writing those articles are all dumb and nobody is telling them their story... The fact is I saw in the past some documentary comparing human eye with some small animals... You cannot beat themUT Sniper (SJA94) wrote: ↑Sun Jul 18, 2021 7:56 pm People who think the eye cant see the difference between 60 and higher are just dumbasses, or they think playing at 200fps on 60hz is really 200fps

Let me see another scenario
I'm activating displaying refresh-rate on one of my Phones. It shows 60. Let me know how goes a video having a higher FPS as some applications are capable to record. What exactly is being displayed ? No more than 60 ? Then... I have no reasons for using higher rates than 25, 23.976 which are some standards used for years and nobody was killed by such a movie. I think it's a technical hypocrisy which I will never understand... like those HP machines unable to deal ever with 1GB network with that PIV HT CPU, and we talk about a brand not a garage manufacturing. And I tested this using two similar machines connected and transferring a large amount of data. The same as a Dell having DDR1 - 64 MB video memory but... an amazing Drive on IDE and 1GB Network - fake news and stories. That drive will never write data with 80-90 MB/s - but never - also tested. Processing that Network requires a large amount of CPU power which those machines are not having - but we have more technical myths crawling on this Earth...
If an application is showing 200 fps perhaps I cannot figure if this number is a real one, just saying...
I'm not ranting, I was sharing my thoughts around subject, you can ignore me but also you can do some research.
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Re: Fps wont increase ?
Differences from a 60hz to a 144hz are for sure noticeable.
From 144 to 240 is hardly noticeable for the human eye.
From 144 to 240 is hardly noticeable for the human eye.
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Re: Fps wont increase ?
Tested all, still stuck at 160 and what I read V-sync should be off.
Monitor AOC 27G2G8
Videocard Gforce RTX 3060 12GB
Monitor AOC 27G2G8
Videocard Gforce RTX 3060 12GB
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Re: Fps wont increase ?
Graphic card might not be powerful enough to run Unreal Tournament 1999 higher then 160 fps

All jokes aside, some monitors have a build in fps cap in their firmware.
Have you went through the panel-menu of the monitor to verify this ?
You are probably right about VSync=False when you got G-Sync.
Although UT should get the value 160 from somewhere, this could be some driver or other tools on the background.
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Re: Fps wont increase ?
Eye's do not see in frames per second, you can clearly see the difference in objects moving, there is less delay on the updates on the screen and much more of them at higher fps with higher hz, if you play at 60fps on a 144hz monitor you wasted your money, if you play at 200fps on a 60hz monitor your input will be faster but stuff on screen will look much worse(bigger skips between frame a and b) on high speed moving objects compared to 200hz + 200fps.sektor2111 wrote: ↑Mon Jul 19, 2021 6:45 am Perhaps all of them writing those articles are all dumb and nobody is telling them their story... The fact is I saw in the past some documentary comparing human eye with some small animals... You cannot beat them. Certain insects can figure world at 100+ fps - it's not like you can be in a competition with them.
You talk about movies being 25fps, you do not interact with a movie.

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Re: Fps wont increase ?
Yes, on a screen can be a movie, for real environment story is changed. Definitely on 60 HZ higher FPS are pointless, screen doesn't show more, agree here, it's logic.UT Sniper (SJA94) wrote: ↑Mon Jul 19, 2021 4:22 pm You talk about movies being 25fps, you do not interact with a movie.![]()
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Re: Fps wont increase ?
Thanks, this is what I wanted to know.UT Sniper (SJA94) wrote: ↑Mon Jul 19, 2021 4:22 pmif you play at 60fps on a 144hz monitor you wasted your money, if you play at 200fps on a 60hz monitor your input will be faster but stuff on screen will look much worse(bigger skips between frame a and b) on high speed moving objects compared to 200hz + 200fps.

Automatically merged
Perfect, thanks. This said, what would be the ideal fps for 60HZ? And where should I set the framerate limit? Cause I was having some stuttering and I think (clarifying...I said think) it got better after limiting. That and changing the Windows power settings. I was also having the music speed up issue, but it stopped, at least for a while.