Yes !! That's the point.
Edit: Mission Successful ?
It works with 440 server, 440 client even at 7500 NetSpeed. I see 501+ channels. Nali working, I was playing 5-8 minutes - not bad, really not bad. I'll look forward next days.
Yes !! That's the point.
Code: Select all
class NsScriptedPawn extends ScriptedPawn
abstract;
...
...
defaultproperties
{
CarcassType=Class'NsMonster.ExCreatureCarcass'
NetUpdateFrequency=20.000000
NetPriority=3.000000
}
Code: Select all
Duplicated: Panel95 was found 2 times.
Duplicated: Panel96 was found 2 times.
Duplicated: Actors might be removed by using subsequent bTryFixDuplicates set to True.
Duplicated: Operation recommended in another clean editing session with both values set True.
Duplicated: Panel136 was found 2 times.
Duplicated: Panel137 was found 2 times.
Duplicated: Panel138 was found 2 times.
Duplicated: Panel139 was found 2 times.
Duplicated: Panel148 was found 2 times.
Duplicated: Panel149 was found 2 times.
Duplicated: Panel159 was found 2 times.
Duplicated: Panel160 was found 2 times.
Duplicated: Found 10 duplicated Actors.
Processed: UScript count: 57709724 iterations. //Added
Duplicated: Duplicated Actors scanning is being finished.
Code: Select all
@echo off
echo Start Unreal Editor 440 + XC with higher priority
start "Unreal Editor 440 + XC" /WAIT /ABOVENORMAL /MAX UnrealEd.exe -norunaway
del Running.ini
exit