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| BunnyTrack Anti-Cheat v4 |
| by Fulcrum |
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| Introduction: |
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| BTAC detects speedhacks and macro's. |
| |
| On detection the player does not get kicked/banned/notified, |
| but a logfile is created in the directory UT/BTACLogs. |
| |
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| Installation: |
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| Create the map 'BTACLogs' in the UT directory. |
| |
| Place BTACv4.u in the UT/System directory. |
| |
| Add the following in UnrealTournament.ini under Engine.GameEngine. |
| ServerPackages=BTACv4 |
| ServerActors=BTACv4.Entry |
| |
| If you run ACE add BTACv4.u to the UPackages list. |
| Read the last section: http://utgl.unrealadmin.org/ace/?p=settings |
| |
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| Example log: |
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| [BTACv4][PlayerName] Player1 |
| [BTACv4][IP-Address] 127.0.0.1 |
| [BTACv4][Speedhack ] 103.816002% |
| Player1's gamespeed was 103.816002%. |
| |
| [BTACv4][PlayerName] Player1 |
| [BTACv4][IP-Address] 127.0.0.1 |
| [BTACv4][Macro ] 28.154602ms |
| Player1's doubletap-time interval was 28.154602ms. |
| |
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| Thanks to: |
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| Anthrax, Feralidragon & billybill |
| |
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