Beta28:
- Fix travel rockets via portals. UT bug https://github.com/OldUnreal/UnrealTour ... issues/503
- Fix some textures (wrong palette).
- Fix stuck on some movers.
- Remove not need anymore actors for hide HOMs fixed previously.
- Block some ways for cheat and break map flow.
- Small fixes and improvement.
MH-TheFifthVortex
Re: MH-TheFifthVortex
v29:
- fix missing warlord issue.
- fix one cheat way.
- fix many small issues.
- fix paths.
v30:
- fix hard killing Warlord issue.
- fix floating teleports (UT bug https://github.com/OldUnreal/UnrealTour ... issues/577)
- near deadly cliffs placed FearSpots, so monsters less suicide by dumb jump from cliff. Possible bots too, but not check that.
- fix missing warlord issue.
- fix one cheat way.
- fix many small issues.
- fix paths.
Automatically merged
- fix hard killing Warlord issue.
- fix floating teleports (UT bug https://github.com/OldUnreal/UnrealTour ... issues/577)
- near deadly cliffs placed FearSpots, so monsters less suicide by dumb jump from cliff. Possible bots too, but not check that.
Re: MH-TheFifthVortex
If anyone suffer from overflow channel issue, check your settings:
On such setting dedicated server with one player and 31 bots runs fine.
Max channels 846. Usual count - 600-700.
Code: Select all
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.000000
InitialConnectTimeout=150.000000
AckTimeout=1.0
KeepAliveTime=0.200000
MaxClientRate=50000
SimLatency=0
RelevantTimeout=5.000000
SpawnPrioritySeconds=1.000000
ServerTravelPause=4.000000
NetServerMaxTickRate=20
LanServerMaxTickRate=35
LogPortUnreach=False
AllowPlayerPortUnreach=False
LogMaxConnPerIPPerMin=False
MaxConnPerIPPerMinute=0
OverrideBufferAllocation=False
MaxFileDownloadRate=-1
MaxDownloadSize=0
FullActorChannelCleanup=True
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
Max channels 846. Usual count - 600-700.
Re: MH-TheFifthVortex
Have we already had this?
Probably its Tag should be "SpinnerHoles1".SBMapInfo0.CheckFactories wrote: no factory found for MH-TheFifthVortexV30.Spawnpoint3 with Tag=Spawnpoint
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
Re: MH-TheFifthVortex
v31:
- fix bugs
- update paths
- Fix crash "Can't replace Mover MyLevel.Brush387 with Brush."
- Marked secret items as secret goals.
- fix bugs
- update paths
- Fix crash "Can't replace Mover MyLevel.Brush387 with Brush."
- Marked secret items as secret goals.
Re: MH-TheFifthVortex
Tested V31, average channels count in use: ~500.
Main 2 reasons of channels overflow issue:
1. Inventory (mods) with bAlwaysRelevant flag set as True in defaultproperties.
2. Netcode bug in all ut99 versions from v436 to v451 that reduces a count of available channels in some cases (this rather becomes noticeable in long maps, or in maps where channels count in use is close to limit - 800 and more).
Too high RelevantTimeout value in TcpNetDriver settings could be a reason if these 2 reasons fixed... But it's unlikely admin would have changed this setting at all, default value is optimal.
- sektor2111
- Godlike
- Posts: 6410
- Joined: Sun May 09, 2010 6:15 pm
- Location: On the roof.
Re: MH-TheFifthVortex
Already solved from past ages... because this was the first problem that was making map unplayable ON-LINE - initial releases.
viewtopic.php?p=129203#p129203
Count Inventories and Movers and see if all was logic - it wasn't...
Re: MH-TheFifthVortex
Is it intended that nearly everywhere reverberation is hearable, also outside? (Client's Audio Driver: "OpenAl 3D")
Last edited by Barbie on Sat Oct 07, 2023 11:41 pm, edited 2 times in total.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
Re: MH-TheFifthVortex
I guess so. I not alter anything here about reverb. All come from original map pack.
Re: MH-TheFifthVortex
I have to correct: it is the open area at "MyZoneInfo14".
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett