1st post updated, on to more quick map reviews:
- DM-NRMC-DeepDream][ by Pikko
Yea I'm sorry for copy/pasting my review of your other map, but It's the same thing here lol . Like the gameplay in this one a bit more, but it does have an extra nitpick in those fully reflective walls, I guess with one of those detail.utx textures in front or if it wasnt 100% reflective I wouldnt mind as much, but now I keep bumping into it! grrr......
Another nice one from Pikko, seems to turn in maps like these like a machine, these days solid enough gameplay, decent visually. It does have an annoyance with the spinning movers, they might have BumpOpenTimes or whatever it's called turned on, cuz I see them go back the other way super fast from time to time. Have a look at the Outpost map with the movers, those don't tend to malfunction at all
- DM-NRMC-ShardLab3 by Red_Fist
Quite an experimental line up in this contest, very mover heavy in this one. I like the idea, just not sure of the execution. Doesn't play as bad as I thought it would, just that it still feels like it's just 1 room with no cover. I like the custom textures used though, not bad
- DM-NRMC-WestSideStory by jmartin
Sorry j, can't say too much about this one. I like that it's basically a playable (or rather interactible) movie poster. Strictly an eye-candy map, with just 1-2 playerstarts at the bottom, dont think I found any weapons. Looks nice, but OUCHIE the red background is bright!
- DM-NRMC-Vakiton by [~]RUFX[~]RoninMastaFX
Goddang I love the gameplay in this one! Loads of weapons, secrets, great botpathing, awesome music (nice one Nornec!). I might sound biased but I'm not LMAO. so far one of my favourites in the contest! Yea the only drawback might be the inside lighting, or just the overall "whiteness", I guess. Lighting can be tough for sure so can't blame ya too much. Could also maybe use an extra poster or two on the walls, say to "motivate" the nice workers , did pretty good outside with the lighting though.
Looking forward to the MH version
- DM-NRMC-SuperMarioBros by DavidLightman
2nd map in this contest that's 2D themed main problem with this one is: It's not a DM map. Feel like more of a SP/Co-Op, MH, heck maybe even Bunnytrack (would need to duplicate it for the other team). Also either lower gravity, or like permanent jump boots would help . Not all bad, levels are quite faithful, and you definetly pulling on my nostalgia strings on this one
- AS-NRMC-Rendezvous by Aspide
Finally we have *checks notes* AN ASSAULT MAP!?!?
LETSSS GOOOOOOOOOOO
ahem sorry...
Always props to anyone who is willing to do an AS map, and this one really is quite good. Maybe not the most visually top-notch but some of the unique bits like the attackers coming out of a spaceship and the (bleeped out cuz dont wanna spoil), really really nice work man. Gameplay wise the ONLY complaint I have is the sniper spot on the final building might be a bit too OP for the defenders, but only a little, from my playthrough.