25th Anniversary of Unreal Tournament

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fudgonaut
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25th Anniversary of Unreal Tournament

Post by fudgonaut »

As Leo(T.C.K.) mentioned in antoher post, the 25th Anniversary of Unreal Tournament is on the horizon.

Is anybody aware if Epic has any plans to mark that milestone?

Recently I’ve been playing around with retexturing one of the stock maps. A stock map redux project might be cool.

There are any number of cool things that could be done to honor of UT99’s 25th year.

I guess the real question is: does anyone in the community have the time, interest, and ideas to collaborate on something? Or is the game simply too old to attract that level of enthusiasm?

Thoughts?
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Re: 25th Anniversary of Unreal Tournament

Post by UnrealGGecko »

I'm down, have a re-theme-ing project for DM-Liandri (turn it egyptian themed) I could bump up in my wip list :P
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Re: 25th Anniversary of Unreal Tournament

Post by Neon_Knight »

fudgonaut wrote: Fri Jul 29, 2022 2:47 pm As Leo(T.C.K.) mentioned in antoher post, the 25th Anniversary of Unreal Tournament is on the horizon.

Is anybody aware if Epic has any plans to mark that milestone?

Recently I’ve been playing around with retexturing one of the stock maps. A stock map redux project might be cool.

There are any number of cool things that could be done to honor of UT99’s 25th year.

I guess the real question is: does anyone in the community have the time, interest, and ideas to collaborate on something? Or is the game simply too old to attract that level of enthusiasm?

Thoughts?
Rumours are they're going to release UT3 on the EGS with Steam crossplay, there has been activity on the Steam front for UT3 at least. Then again, Fortnite exists. 🤷🏽‍♂️

Mapping ideas? What about taking existing maps and remixing them? Too cliché?
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Re: 25th Anniversary of Unreal Tournament

Post by fudgonaut »

UnrealGGecko wrote: Fri Jul 29, 2022 6:25 pm I'm down, have a re-theme-ing project for DM-Liandri (turn it egyptian themed) I could bump up in my wip list :P
I have plenty of resources for your Egyptian texture needs.

I've been playing around with Hydro16, trying to clean up the look by using textures that aren't so grungy. I'm also thinking about a Phobos upgrade.

I'd certainly be willing to take a shot at upgrading textures & skyboxes for maps. I've also got a couple player skins that have been sitting around. A 25th Anniversary project would be great motivation to finish them.
Neon_Knight wrote: Fri Jul 29, 2022 8:21 pmRumours are they're going to release UT3 on the EGS with Steam crossplay
Not sure why Epic would try to resurrect that installment, it seemed to be the least popular in the franchise. I never could get into it anyway.
Neon_Knight wrote: Fri Jul 29, 2022 8:21 pm Mapping ideas? What about taking existing maps and remixing them? Too cliché?
By remixing, do you mean like UnrealGGecko's concept to do an Egyptian version of DM-Liandri? I think that'd be cool.
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Re: 25th Anniversary of Unreal Tournament

Post by Neon_Knight »

More than that. See the UT99.org version of Morbias (Morbias4) from the CMP? Well, that, but applied to maps other than Morbias.
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Re: 25th Anniversary of Unreal Tournament

Post by smeerkat »

Mapping contest!
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Re: 25th Anniversary of Unreal Tournament

Post by UnrealGGecko »

smeerkat wrote: Fri Jul 29, 2022 10:17 pm Mapping contest!
Mapping... mappack? :tongue:
fudgonaut wrote: Fri Jul 29, 2022 8:50 pm
UnrealGGecko wrote: Fri Jul 29, 2022 6:25 pm I'm down, have a re-theme-ing project for DM-Liandri (turn it egyptian themed) I could bump up in my wip list :P
I have plenty of resources for your Egyptian texture needs.
Sweeeeeeet! :mrgreen:
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Re: 25th Anniversary of Unreal Tournament

Post by fudgonaut »

Neon_Knight wrote: Fri Jul 29, 2022 10:00 pm More than that. See the UT99.org version of Morbias (Morbias4) from the CMP? Well, that, but applied to maps other than Morbias.
Just downloaded the map and ran through it. Yeah, that's exactly what I had in mind :tu:
smeerkat wrote: Fri Jul 29, 2022 10:17 pmMapping contest!
I was thinking something that was more collaborative, that's maybe more than just maps. I'm just spit-balling here:
  • New skins / models
  • Visual FX and bells & whistles, maybe using Shadow's UTSDK 2.0
  • Voice packs
  • What else?
(I mean, if it ends up just being 25th Anniversary maps, there's nothing wrong with that!)
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Re: 25th Anniversary of Unreal Tournament

Post by TankBeef »

Neon_Knight wrote: Fri Jul 29, 2022 10:00 pm More than that. See the UT99.org version of Morbias (Morbias4) from the CMP? Well, that, but applied to maps other than Morbias.
Love that map. To me the superior version of Morbias. 8)
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Re: 25th Anniversary of Unreal Tournament

Post by papercoffee »

The big UT99.org Community Map was also not a contest but a colab every participants made a part of the map ... maybe a mappack with really strange but good looking maps could be a good thing.

Automatically merged

It could still have a badge for those who like to implement it ...like a brand, löl.
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Re: 25th Anniversary of Unreal Tournament

Post by Gustavo6046 »

Do any of you have any hope that Epic will apply some open-source license to the old UT engine source code on the quarter century anniversary of UT?
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Re: 25th Anniversary of Unreal Tournament

Post by papercoffee »

Gustavo6046 wrote: Fri Jul 29, 2022 11:23 pm Do any of you have any hope that Epic will apply some open-source license to the old UT engine source code on the quarter century anniversary of UT?
nope.
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Re: 25th Anniversary of Unreal Tournament

Post by Gustavo6046 »

:<
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Re: 25th Anniversary of Unreal Tournament

Post by gamerz31w »

Shouldn't it be rather 23th birthday anniversary?
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Re: 25th Anniversary of Unreal Tournament

Post by fudgonaut »

gamerz31w wrote: Sat Jul 30, 2022 2:28 pm Shouldn't it be rather 23th birthday anniversary?
The whole point is to generate interest & get people participating now, not two years from now. Creating quality content takes time, especially when we all have jobs and family and and other real-life obligations.
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