XVehicles (Network play) (VCTF, VMH for UT99)

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How you play in XVehicles?

Multiplayer and local play
7
30%
Only Multiplayer
8
35%
Only local play
6
26%
Not play
2
9%
 
Total votes: 23

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EvilGrins
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by EvilGrins »

Buggie wrote: Fri Oct 14, 2022 10:20 am Flag drop by design.
Helis too I see.

Makes the most recent edit tricky.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
Buggie
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Buggie »

Any flying/hovering or stationary vehicle.

Automatically merged

Closed hull for manta added in v46. 3 release ago, in a month ago.

Automatically merged

Suggest you done CTF-XV-Tutorial for fill knowledge gaps.

This map included in latest XV releases.
Jake19
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Jake19 »

Will the Nk 260 vehicle ever be included in Xvehicles? or that's impossible?
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Buggie »

IDK what is
Jake19 wrote: Sun Nov 13, 2022 3:35 pm the Nk 260 vehicle
At this moment new vehicles not planned.
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Jake19 »

Buggie wrote: Mon Nov 14, 2022 3:53 am IDK what is
Jake19 wrote: Sun Nov 13, 2022 3:35 pm the Nk 260 vehicle
At this moment new vehicles not planned.
Image

This is it, that's what im talking about, the vehicle that is supposed to be in the XVehicles by Feralidragon, but was never made in to XVehicles sadly.
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Buggie »

Interesting footage. But sources provide from ferali contain only part of it. And it is part of awful quality.
Anyway it is another tank like ML. Which is greatly overpowered and feel good self only in MH.

Since I am not 3D artist, need models in good quality for make this thing work. If need at all.
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Jake19 »

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Deepu
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Deepu »

Jake19 wrote: Tue Nov 15, 2022 4:32 pm Here is the link to the source of the file in an archive, it contains the mentioned vehicle.
404 File Not Found
The file you are looking for doesn't exist here. Try using the search feature on the main page ut-files.com to find the file you are looking for.
Jake19
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Jake19 »

Deepu wrote: Tue Nov 15, 2022 4:56 pm
Jake19 wrote: Tue Nov 15, 2022 4:32 pm Here is the link to the source of the file in an archive, it contains the mentioned vehicle.
404 File Not Found
The file you are looking for doesn't exist here. Try using the search feature on the main page ut-files.com to find the file you are looking for.
Try again, this time it's working.
Buggie
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Buggie »

I already have this sources. There only bad quality body. No cannon.
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Deepu »

Skaarj, NK-260 is just a name, no models contain in this source.
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Jake19 »

Buggie wrote: Wed Nov 16, 2022 12:10 am I already have this sources. There only bad quality body. No cannon.
I am sorry, but i couldn't find it in good quality nowhere else, it is only found in the source.
Deepu wrote: Wed Nov 16, 2022 10:44 am Skaarj, NK-260 is just a name, no models contain in this source.
It does contain the models, just check the XHoverVeh/Models folder there you have some models.
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Buggie »

Well, I contact with Ferali and he provide some additional sources.

Now I wanna know where you see this tank between others?
scr_1668621389.png
Originally it must be counterpart to Shrali. And it intended to be biggest tank from all.
But if we do so, then it definetly be limited to MH. If be usable at all.
Now Shrali usable only in MH. But even here usually players prefer ML tank.

So if we make it as intended, big chance it be useless.

Or we can make it smaller.

0.5 possible too small, it look like toy.

0.75 Is too large - bigger from ML.

0.625 Possible fit in size.

Now need decide what it be.

It can be counterpart for ML or for GK-1.

If for ML, then such tank mostly belong to MH. ML in VCTF is overkill as show practice.
If for GK-1 it can be useful for both - MH and VCTF. But in MH it be shadowed by ML.

As third options, we can make different stats for MH and VCTF. MH - close to ML, VCTF - close to GK-1. Which can be little weird for players who play in both modes.

What do you think?

Automatically merged

Test map where you can drive test stub for this tank (without cannon and awful handling) and look for static stubs (barrels with meshes, but with cannon and some overlay).
HTankNKv4.zip
(783.53 KiB) Downloaded 11 times
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OjitroC
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by OjitroC »

Buggie wrote: Wed Nov 16, 2022 7:08 pm Now need decide what it be.

It can be counterpart for ML or for GK-1.

If for ML, then such tank mostly belong to MH. ML in VCTF is overkill as show practice.
If for GK-1 it can be useful for both - MH and VCTF. But in MH it be shadowed by ML.

As third options, we can make different stats for MH and VCTF. MH - close to ML, VCTF - close to GK-1. Which can be little weird for players who play in both modes.

What do you think?
My personal preference in terms of the tanks is for the GK-1 - right size for the relevant gametypes, not overpowered, relatively rapid fire of the main weapon (important for MH in my view) so I would suggest that the HTankNK should be a counterpoint for the GK-1. Having different stats for different gametypes would be a little weird as you suggest - perhaps people would get used to it though?

So FWIW I would favour the second option or, at a push, the third option (bear in mind that my view is based solely on my experience in tank use playing offline in MH and, to a lesser extent, in CTF - with some games against ScriptedPawns in MonsterSpawn thrown in).

Automatically merged

Having said that, and having tried them out, I think the smallest NK-260 would be fun as well - a slower but better 'gunned' and armoured alternative (or companion) to the Manta (though probably not as versatile).
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Re: XVehicles (Network play) (VCTF, VMH for UT99)

Post by Jake19 »

Buggie wrote: Wed Nov 16, 2022 7:08 pm Now I wanna know where you see this tank between others?
I first saw it when downloaded it for the first time, there was an image somewhere about that vehicle together with the other vehicles, but i don't remember anymore where i saw that image, anyway i saw that vehicle together with the other vehicles on that image, but it wasn''t included in the mod, i've always wondered why it wasn't included in the mod, i didn't even know the reason, so that's it.



Also, the one that is marked with red circle, that's the one seen in this image.
Image
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