Editing my own version of Hydro with XVehicles. So far so good!
I used MapScale to widen the map by 2 times.
Added in an entire rooftop to fly over.
Added some more team oriented textures as well as my own custom bright armor textures.
I also added in jump pads leading to a floating damage amplifier, but I need to figure out how to get the bots to go after it.
I also added in a 60 second dampener (not pictured) which I like adding into maps as an extra goodie.
Additional sniper bays are also included in the middle of the map and accessed with teleporters.
Helicos added to rocked launcher rooms; part of ceiling removed for helico exiting. Sometimes the bots will take that route.
Additional Pulse Gun added next to tank; Pulse Guns heal vehicles.
I still need to add more detail to the rooftops as they look a little boring.
The bots are able to use all the vehicles except for the Helicos on top of the sniper buildings. right now getting up there requires an elevator jump, but I also added in some lift exits to translocate up there. bots wont go up on their own.
I'm actually really happy with how this one's been turning out. might release it down the road. I think the secret to XV map conversions is the MapScale tool.