Rework for CTF with X-Vehicles this map:
https://unrealarchive.org/maps/unreal-t ... be0a7.html
This map need XVehicles at least v59 for load:
viewtopic.php?f=34&t=14936
CTF-XV-Astorial
- Pikko
- Skilled
- Posts: 244
- Joined: Wed Aug 05, 2020 11:59 am
- Personal rank: Old ClanMan
- Location: Norway/Europe
- Contact:
Re: CTF-XV-Astorial
Blue sign..!
Maps by Dr.Pikko
https://unrealarchive.org/search/index.html?q=pikko | WEB: https://vipclan.no | Discord
https://unrealarchive.org/search/index.html?q=pikko | WEB: https://vipclan.no | Discord
Re: CTF-XV-Astorial
v1
- Fix fake lava zones
- Improve paths.
- Improve how defenders handle vehicles.
Now need XVehicles at least v59 for load.
Update in first post: viewtopic.php?t=15523
- Fix fake lava zones
- Improve paths.
- Improve how defenders handle vehicles.
Now need XVehicles at least v59 for load.
Update in first post: viewtopic.php?t=15523