Quake and Unreal tournament?
Quake and Unreal tournament?
Wanna see if i can make ut 99 look like quake 1 as much as possible. I noticed having texture filtering off helps a bit, but graphics arent pixelated enough. Any suggestions?
- EvilGrins
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Re: Quake and Unreal tournament?
There's a number of Quake themed maps already, you could get the right texture packages from those to source.
There's a good mutator/weaponspack too:
http://www.mediafire.com/download/c9wsj ... Q3v1.2.zip
There's a good mutator/weaponspack too:
http://www.mediafire.com/download/c9wsj ... Q3v1.2.zip
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Re: Quake and Unreal tournament?
Here:
https://unrealarchive.org/mutators/unre ... 56074.html
But also, I think he means Quake 1996, not Q3A.
You might want to check this map, to give you some ideas, maybe? https://unrealarchive.org/maps/unreal-t ... 647fc.html
Re: Quake and Unreal tournament?
Pixelated textures? Try setting the following in your UT ini (under [WinDrv.WindowsClient] and anywhere else where they occur) to Low
SkinDetail=High
TextureDetail=High
Re: Quake and Unreal tournament?
In turn, I want to advise to see these things:
https://unrealarchive.org/mutators/unre ... c7339.html
and map
https://unrealarchive.org/maps/unreal-t ... d043d.html
https://unrealarchive.org/mutators/unre ... c7339.html
and map
https://unrealarchive.org/maps/unreal-t ... d043d.html
- EvilGrins
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- Posts: 9668
- Joined: Thu Jun 30, 2011 8:12 pm
- Personal rank: God of Fudge
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Re: Quake and Unreal tournament?
There's also some Quake monsters, that're okay but not all that great.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins