Where are all the new fancy UED Features from the 469c Patch?

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McFrag
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Posts: 45
Joined: Thu Mar 26, 2020 12:03 am

Where are all the new fancy UED Features from the 469c Patch?

Post by McFrag »

Hi There,

I wanted to play around a little with the fancy new featured included into the ued of 469c Patch.
The Release Notes is full of very promising sounding stuff which I want to lay my handy on.
https://github.com/OldUnreal/UnrealTour ... seNotes.md

Unfortunately after installing the patch my UED looks pretty much the same as before. I guess the Patch was installed, because XOpenGL suddenly crashes - which is new.
I was trying to find features like:
- Made it possible to enter texture panning and skew values on the alignment tab of the surface properties window. The window supports literal values or simple mathematical formulas (External Contribution by Buggie)
- Implemented several new texture alignment options for Unreal Editor:

Is anyone having a hint where to find this stuff or a screenshot of how the editor should look like with the features included?

And another question: I remember a hotkey for toggling the brightness of the Dynamic Light Render View up and down but I seem to have forgotten it. Can someone please help? Its so damn dark :D

Thanks!
Buggie
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Posts: 2838
Joined: Sat Mar 21, 2020 5:32 am

Re: Where are all the new fancy UED Features from the 469c Patch?

Post by Buggie »

Pay attention which section you read. It is about upcoming v469d. not released v469c:
Unreal Tournament Version 469d Release Notes [ WORK IN PROGRESS - No ETA for the release date yet ]
You van try join to beta-test program fro test beta build for v469d UnrealEd. For do this, you need join to OldUnreal discord:
https://discord.gg/thURucxzs6
And write in #469-discussion channel something like that:
@Anthrax Hello. I wanna participate in UnrealEd beta-testing program. Please give me access. My Github login is _my_github_login_
Where _my_github_login_ is your login name on github: https://github.com/
If you not have any - you need register on github first.   
Auto merged new post submitted 4 minutes later
About brightness:
Unfortunately you can't alter in UnrealEd brightness of Dynamic Light view. All what you can done - use another render. some less dark in editor:
scr_1679251087.png
scr_1679251087.png (114.24 KiB) Viewed 297 times
About how look new features:
scr_1679251105.png
scr_1679251123.png
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