Conversion for MonsterHunt this map:
https://unrealarchive.org/maps/unreal-t ... a21cd.html
MH-FoT-Mothership
Re: MH-FoT-Mothership
Splash-damage projectiles (that use Actor.HurtRadius() or similar functions) may trigger end game if take damage to 'FortStandardMH9' (objective10) via 'Mover87' (Shield)...
Auto merged new post submitted 16 minutes later
Wall-through trace hit weapons (like 'NWIRPRVIII.IRPR') may do the same...
Auto merged new post submitted 16 minutes later
Wall-through trace hit weapons (like 'NWIRPRVIII.IRPR') may do the same...
Re: MH-FoT-Mothership
I must have overseen something.
Or does my ironic detector need an update?
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
Re: MH-FoT-Mothership
Problem described - problem fixed. What else to explain?..
The runtime fix can be idle in this map now...
Thanks!
The runtime fix can be idle in this map now...
Thanks!