New version 28
1. Fixed Demo Playback accessed nones.
2. Made version display in log 28
Update in first post
FragScoreBoard
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- Adept
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Re: FragScoreBoard
New version 29
Long Range Messsage (bLongRangeMsg) not works only for Redeemer or Vengeance Relic
Update in first post
Long Range Messsage (bLongRangeMsg) not works only for Redeemer or Vengeance Relic
Update in first post
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Re: FragScoreBoard
New version 30
1. Added support for UTRoyal game mode
2. Change KILTYPE - > KILLTYPE
Update in first post
1. Added support for UTRoyal game mode
2. Change KILTYPE - > KILLTYPE
Update in first post
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Re: FragScoreBoard
New version 31
1. Scaled all fonts and textures up to 4k!!!
2. Added commands !fsbTest (admin only), !fsbHelp.
4. Added admin menu (!fsbHelp).
3. Changed some font colors.
4. Added exception for NuclearRace game mode.
5. Changed footer (map name, tick rate, date).
5. Updated Readme.
Update and new screenshots in first post
1. Scaled all fonts and textures up to 4k!!!
2. Added commands !fsbTest (admin only), !fsbHelp.
4. Added admin menu (!fsbHelp).
3. Changed some font colors.
4. Added exception for NuclearRace game mode.
5. Changed footer (map name, tick rate, date).
5. Updated Readme.
Update and new screenshots in first post
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- Godlike
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- Location: Palo Alto, CA
Re: FragScoreBoard
Everytime I launch a game with the new scoreboard, it automatically exits UT and pops up this:
You do not have the required permissions to view the files attached to this post.
· http://unreal-games.livejournal.com/
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: FragScoreBoard
436, I'm not getting the newest one anytime soon.
Already deleted it, I'll have to download it again.
Okay, there it is!
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· http://unreal-games.livejournal.com/
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: FragScoreBoard
New version 32
1. Fixed crash in local game
2. Fixed acessed none in server log
Update in first post
1. Fixed crash in local game
2. Fixed acessed none in server log
Update in first post
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- Novice
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Re: FragScoreBoard
Asosed,
My name is sLY. I am an admin in the Dopepugs TDM North American community. Since April of 2021, we have played 2,246 pickup games and a play total of 17,000 maps. You can see more info here: www.dopepugs.com
We would be interested in utilizing this Frag Score Board. However, we would be interested in only having data that is relevant to what we value. On the "tournament team game" screenshot provided, would it be possible to make a version that looks like this? (We might swap out self kills with headshots.. I'm polling the community).
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- Location: Russia
Re: FragScoreBoard
Yo. We do not plan to modify the scoreboard in any way. This is quite a difficult job that requires a lot of time and tests.sLY1838 wrote: ↑Sat Aug 12, 2023 9:24 pmAsosed,
My name is sLY. I am an admin in the Dopepugs TDM North American community. Since April of 2021, we have played 2,246 pickup games and a play total of 17,000 maps. You can see more info here: www.dopepugs.com
We would be interested in utilizing this Frag Score Board. However, we would be interested in only having data that is relevant to what we value. On the "tournament team game" screenshot provided, would it be possible to make a version that looks like this? (We might swap out self kills with headshots.. I'm polling the community).
By the way, I wonder what the "Net" statistic means?
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Re: FragScoreBoard
What if we paid you money? How much would you charge?asosed wrote: ↑Mon Aug 14, 2023 7:26 amYo. We do not plan to modify the scoreboard in any way. This is quite a difficult job that requires a lot of time and tests.sLY1838 wrote: ↑Sat Aug 12, 2023 9:24 pmAsosed,
My name is sLY. I am an admin in the Dopepugs TDM North American community. Since April of 2021, we have played 2,246 pickup games and a play total of 17,000 maps. You can see more info here: www.dopepugs.com
We would be interested in utilizing this Frag Score Board. However, we would be interested in only having data that is relevant to what we value. On the "tournament team game" screenshot provided, would it be possible to make a version that looks like this? (We might swap out self kills with headshots.. I'm polling the community).
By the way, I wonder what the "Net" statistic means?
Net = net efficiency.
For example:
4 frags, 4 deaths = 0.0
8 frags, 4 deaths = 2.0
16 frags, 4 deaths = 4.0
4 frags, 8 deaths = -2.0
It's a better way to show "efficiency" because someone with 20 kills and 10 deaths has the same efficiency as someone with 10 kills and 5 deaths, but the 20/10 player is contributing more to the team.
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Re: FragScoreBoard
Thanks for info.sLY1838 wrote: ↑Thu Aug 17, 2023 7:50 pmWhat if we paid you money? How much would you charge?asosed wrote: ↑Mon Aug 14, 2023 7:26 amYo. We do not plan to modify the scoreboard in any way. This is quite a difficult job that requires a lot of time and tests.sLY1838 wrote: ↑Sat Aug 12, 2023 9:24 pmAsosed,
My name is sLY. I am an admin in the Dopepugs TDM North American community. Since April of 2021, we have played 2,246 pickup games and a play total of 17,000 maps. You can see more info here: www.dopepugs.com
We would be interested in utilizing this Frag Score Board. However, we would be interested in only having data that is relevant to what we value. On the "tournament team game" screenshot provided, would it be possible to make a version that looks like this? (We might swap out self kills with headshots.. I'm polling the community).
By the way, I wonder what the "Net" statistic means?
Net = net efficiency.
For example:
4 frags, 4 deaths = 0.0
8 frags, 4 deaths = 2.0
16 frags, 4 deaths = 4.0
4 frags, 8 deaths = -2.0
It's a better way to show "efficiency" because someone with 20 kills and 10 deaths has the same efficiency as someone with 10 kills and 5 deaths, but the 20/10 player is contributing more to the team.
I would never take money for ut. It's my hobby and I do it because I'm interested. ProAsm is currently coding this mod. I'm testing. We are currently busy with another project. I'll ask him, but I'm not promising anything.
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Re: FragScoreBoard
Sounds great! Thanks.
Our community has a treasury and we would gladly donate for that scoreboard to be developed.
Our community has a treasury and we would gladly donate for that scoreboard to be developed.
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