Well, if you have that option, then I would suggest the best solution would be to use the patch on a new install on a different drive - that way both your existing installations will be undisturbed and you can continue to play one or other of them if you wish as well as trying out 469d.
UTDM-monster and Patch 469 discussion
Re: UTDM-monster and Patch 469 discussion
- EvilGrins
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Re: UTDM-monster and Patch 469 discussion
So far it seems to be working fine, I've found no issues... yet.
Last edited by EvilGrins on Sat Sep 09, 2023 8:56 pm, edited 1 time in total.
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Re: UTDM-monster and Patch 469 discussion
Not directly related to the topic but is that a Shazam skin in the lower screenshot and if so, in which package can it be found?
- EvilGrins
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Re: UTDM-monster and Patch 469 discussion
I was working on it, as wall as a Black Adam skin, when I lost access to UnrealEd.
At the moment both projects are stalled.
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Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins