SnowAt mutator

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Buggie
Godlike
Posts: 2749
Joined: Sat Mar 21, 2020 5:32 am

SnowAt mutator

Post by Buggie »

Tiny and easy mutator.
Spawn snow at actors of specific class

Install:
Add to mutator list SnowAt.SnowAt (or to ServerActors - preferred way)

Not need add it into ServerPackages. However, you need do it for snow.

Settings:
Look at SnowAt.ini file
SnowAt.zip
(2.48 KiB) Downloaded 22 times
   
Auto merged new post submitted 1 hour 46 minutes later
Update: Add MaxHeight.   
Auto merged new post submitted 8 minutes later
Update: Fix set height if not hit ceiling.
Last edited by Buggie on Thu Nov 23, 2023 10:30 pm, edited 1 time in total.
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f7r
Experienced
Posts: 111
Joined: Mon Oct 19, 2020 6:53 pm

Re: SnowAt mutator

Post by f7r »

Code: Select all

	HN.X = Snow.CollisionRadius;
	HN.X = HN.Y;
	HN.Z = Snow.CollisionHeight;
Shouldn't it (HN.X = HN.Y) be the other way around?
Buggie
Godlike
Posts: 2749
Joined: Sat Mar 21, 2020 5:32 am

Re: SnowAt mutator

Post by Buggie »

Yes, you right, typo.
Fixed.
Updated in first post.
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