Dr.Pikko's {M} Series

Tutorials and discussions about Mapping - Introduce your own ones!
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EvilGrins
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Re: Dr.Pikko's {M} Series

Post by EvilGrins »

Pikko wrote: Tue Apr 23, 2024 5:03 pmCTF-{M}Thorns]I[
Nice area, well pathed (bots seem to go everywhere). Like the music and color scheme.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Dr.Pikko's {M} Series

Post by UnrealGGecko »

nana this can't be a Thorns map, there's Z-Axis in here! :lol2:

Well done dude!
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Pikko
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Re: Dr.Pikko's {M} Series

Post by Pikko »

--2024--
:roll:
First-PICS :roll:

CTF-{M}Storm][
--**--
PICTURES & DL
===================
Image
:D
Image
:D
**
EDIT. 03.05.2024
DL here: RC2
Last edited by Pikko on Fri May 03, 2024 5:34 pm, edited 2 times in total.
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Pikko
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Re: Dr.Pikko's {M} Series

Post by Pikko »

--2024--
:roll:
First-PICS :roll:

CTF-{M}1on1-Midle][
--**--
PICTURES
===================
Image
:D
Image
:D
Image
:D
**
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Re: Dr.Pikko's {M} Series

Post by EvilGrins »

Pikko wrote: Fri Apr 26, 2024 6:01 pmCTF-{M}Storm][
Fun little map, as it's not too big. Sparkly jumppads right in front of the flags.

Didn't see anything wrong, but did find one consistent quirk. Along the sides on the ceiling there are these little glass boxes, which I refer to as "boxes" as each one has one panel which isn't solid and you can get up in there. Might need jumpboots, or a transloc, but it's totally accessible.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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