Flare Troopers for EXU 7 [NEW DOWNLOAD LINK]

Need some nice Mods? Here, you are right!
Post Reply
User avatar
jaypeezy
Experienced
Posts: 115
Joined: Fri Feb 26, 2010 1:53 am

Flare Troopers for EXU 7 [NEW DOWNLOAD LINK]

Post by jaypeezy »

From the guy who brought you Flare Fight, here's a pack of some fun/chaotic pawns to tide you over before I release some more content soon. I completely forgot I had made this one, have fun with it!

If you're a bit confused about what to expect, this video might help:


Download link:
https://drive.google.com/file/d/1YbAPOp ... drive_link

Prereqs: Latest EXU2 version: https://www.unrealsp.org/forums/viewtop ... d169daa333

Installation instructions: Just copy the .u file into your 'System' folder. Requires latest version of EXU installed.

Full spawn list:

Code: Select all

summon FlareTrooper.BioFlareTrooper
summon FlareTrooper.BiohazardFlareTrooper
summon FlareTrooper.BouncilaserFlareTrooper
summon FlareTrooper.ChaosFlareTrooper
summon FlareTrooper.ClusternukeFlareTrooper
summon FlareTrooper.ClusterShockFlareTrooper
summon FlareTrooper.CNadeFlareTrooper
summon FlareTrooper.DemonballFlareTrooper
summon FlareTrooper.DemonblastFlareTrooper
summon FlareTrooper.DemonFlareTrooper
summon FlareTrooper.DemonSaturationFlareTrooper
summon FlareTrooper.FlakballFlareTrooper
summon FlareTrooper.FlakFlareTrooper
summon FlareTrooper.FlareTrooper
summon FlareTrooper.FreezeFlareTrooper
summon FlareTrooper.FuckerFlareTrooper
summon FlareTrooper.FusionFlareTrooper
summon FlareTrooper.GaskillFlareTrooper
summon FlareTrooper.HellfireFlareTrooper
summon FlareTrooper.HorrorFlareTrooper
summon FlareTrooper.HyperballFlareTrooper
summon FlareTrooper.HyperFlareTrooper
summon FlareTrooper.MegablastFlareTrooper
summon FlareTrooper.MunitionsFlareTrooper
summon FlareTrooper.NadeFlareTrooper
summon FlareTrooper.NapalmFlareTrooper
summon FlareTrooper.NuclearFlareTrooper
summon FlareTrooper.PlasmaSprayerFlareTrooper
summon FlareTrooper.RazorFlareTrooper
summon FlareTrooper.RocketballFlareTrooper
summon FlareTrooper.RocketFlareTrooper
summon FlareTrooper.SeekerMissileFlareTrooper
summon FlareTrooper.ShockballFlareTrooper
summon FlareTrooper.ShockburstFlareTrooper
summon FlareTrooper.ShockFlareTrooper
summon FlareTrooper.ShockSaturationFlareTrooper
summon FlareTrooper.SignalFlareGreenTrooper
summon FlareTrooper.StunFlareTrooper
summon FlareTrooper.SuperClusternukeFlareTrooper
summon FlareTrooper.SuperFlareTrooper
summon FlareTrooper.UltraDemonFlareTrooper
Last edited by jaypeezy on Fri Apr 26, 2024 4:55 pm, edited 1 time in total.
User avatar
EvilGrins
Godlike
Posts: 9784
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Flare Troopers for EXU 7

Post by EvilGrins »

Your download link says "access denied".

Looks fun from the video though.

Tell me, does the pawn usually shoot off that much or was it so much excess as you were in God Mode?
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
jaypeezy
Experienced
Posts: 115
Joined: Fri Feb 26, 2010 1:53 am

Re: Flare Troopers for EXU 7 [NEW DOWNLOAD LINK]

Post by jaypeezy »

Thanks for that, it's Google Drive restricting links by default. I have fixed the permissions so you should now be able to download the file.

And yes, you probably won't see that much spam in normal gameplay as it was a demo (no promises though!).
User avatar
EvilGrins
Godlike
Posts: 9784
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Flare Troopers for EXU 7 [NEW DOWNLOAD LINK]

Post by EvilGrins »

Got it.
jaypeezy wrote: Fri Apr 26, 2024 4:56 pmyou probably won't see that much spam in normal gameplay as it was a demo.
I might, as I mostly want to test it against the unkillable Cyberus · https://unreal-games.livejournal.com/112001.html

Do I need EXU for this pawn to work?
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
OjitroC
Godlike
Posts: 3666
Joined: Sat Sep 12, 2015 8:46 pm

Re: Flare Troopers for EXU 7 [NEW DOWNLOAD LINK]

Post by OjitroC »

jaypeezy wrote: Fri Apr 26, 2024 4:03 pm From the guy who brought you Flare Fight, here's a pack of some fun/chaotic pawns to tide you over before I release some more content soon. I completely forgot I had made this one, have fun with it!
Certainly interesting :tu:

The FlareGun doesn't seem to be dropped by the FlareTrooper on death so presumably it is 'destroyed'? Which is a pity - would be nice to use it against them!

I summoned 2 FlareTroopers into a map - FlareTrooper.DemonFlareTrooper and FlareTrooper.FlakFlareTrooper. With each I got multiple log entries of these 6 lines

Code: Select all

ScriptWarning: DemonFlareTrooper DM-(Geof) (SUF)DerelictCitY[Geof].DemonFlareTrooper0 (Function flaretrooper.flaretrooper.Tick:0022) Accessed None 'myInventory'
ScriptWarning: DemonFlareTrooper DM-(Geof) (SUF)DerelictCitY[Geof].DemonFlareTrooper0 (Function flaretrooper.flaretrooper.Tick:002A) Attempt to assign variable through None
ScriptWarning: DemonFlareTrooper DM-(Geof) (SUF)DerelictCitY[Geof].DemonFlareTrooper0 (Function flaretrooper.flaretrooper.Tick:0034) Accessed None 'Weapon'
ScriptWarning: DemonFlareTrooper DM-(Geof) (SUF)DerelictCitY[Geof].DemonFlareTrooper0 (Function flaretrooper.flaretrooper.Tick:003C) Accessed None
ScriptWarning: DemonFlareTrooper DM-(Geof) (SUF)DerelictCitY[Geof].DemonFlareTrooper0 (Function flaretrooper.flaretrooper.Tick:0044) Attempt to assign variable through None
ScriptWarning: DemonFlareTrooper DM-(Geof) (SUF)DerelictCitY[Geof].DemonFlareTrooper0 (Function Engine.Pawn.NextItem:0017) Accessed None 'Inventory'
so quite a bit of log spam.
EvilGrins wrote: Fri Apr 26, 2024 5:00 pm ... I mostly want to test it against the unkillable Cyberus
You need to test the Flare Gun and the vast array of flares rather than the FlareTrooper(s).
User avatar
jaypeezy
Experienced
Posts: 115
Joined: Fri Feb 26, 2010 1:53 am

Re: Flare Troopers for EXU 7 [NEW DOWNLOAD LINK]

Post by jaypeezy »

Thanks for taking a look!

By design, I don't have them dropping flares/flareguns as I assumed the prior FlareFight mutator would suffice. But, since you took a look ad expressed interest, maybe I'll have them drop those as a config flag in a future version.

Thanks for reporting that logging too, I'll also try to address that if I ever rework this.
User avatar
OjitroC
Godlike
Posts: 3666
Joined: Sat Sep 12, 2015 8:46 pm

Re: Flare Troopers for EXU 7 [NEW DOWNLOAD LINK]

Post by OjitroC »

I'll try more of them in due course - always interested in new 'stuff', especially new ScriptedPawns :)

The effects of the Demon Flare looked good - pretty devastating if you get hit by one of course! Luckily I got a headshot on the FlakFlareTrooper before it was able to get a shot in. I'll have to go through EXU.u to look at the various flares and at the amount of damage they cause just so I know which are the most deadly and which the least - not really familiar with them at present.
Post Reply