Unreal Tournament v469e - Release Candidate 7 (RC7) public released!

General Announcements about Unreal Tournament and UT99.org
Buggie
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Joined: Sat Mar 21, 2020 5:32 am

Unreal Tournament v469e - Release Candidate 7 (RC7) public released!

Post by Buggie »

After RC4 come RC7!

Feel free go and download it:
https://github.com/OldUnreal/UnrealTour ... ses/latest

Short summary:
We fixed some regressions and worked on some of the last remaining items on our TODO lists.

These are the regressions we fixed:
* We fixed a bug that made certain particles not fade out correctly when using OpenGLDrv
* We fixed a bug that broke the server browser in the Windows XP client
* We fixed a bug that made the server browser stop working after a while on macOS
* We fixed a bug that crashed the macOS client in the UScriptedTexture::Tick function
* We fixed a bug that completely broke the patch installer executable for Windows
* We fixed a bug that made the UnrealEd texture scaling tool destroy textures

The other changes we made are listed here,here, and here.
If you found any issue - go to issue tracker and report it:
https://github.com/OldUnreal/UnrealTour ... hes/issues

Before create issue check what already exist, for not create duplicates:
https://github.com/OldUnreal/UnrealTour ... +is%3Aopen

Happy testing! :rock:
for admins
Admins: Please stick this topic for a while and close for replies or there going be bug tracker, as be before.