If I place them horizontally (like table) and change rotation axis for the wheel they both spin.
Why?
Need to achieve this effect:


Thanks for the reply!
Doll.SetBase(AttachMover0). And offering a test map may convince reader to do their own tries. I just checked and it isn't. Editor just didn't unload scripts from the last opened map (which I used as a reference). Anyway, for my task built-in "Carcass" works just fine.
Yea.JackGriffin wrote: ↑Sun Jun 22, 2025 4:38 am If you use this online it could have replication issues, the wheel and doll could desync. Are you thinking of putting it into a map?