Hope you're doing well.
I'm briefly back (again) but this time to share the updated version of Drop Down: CTF-[R3P]-DropDown-[V2] I've said before I'm not making new maps and that remains true.
This version is the result of months of careful reworking; improved graphics, refined lighting, better layout, upgraded jump-pads and overall smoother, faster gameplay. It's been a real labour of love.
A massive shout-out to Aspide, whose technical contributions were essential. He crafted top-tier bot pathing and some very clever UnrealScript additions to help bring the map to life. His technical support made this version what it is. Thanks buddy, much appreciated! You're a legend!
In-game brightness is best roughly from 5-6-7, (default key to adjust in-game brightness is F11)
Map Notes:
- Textures are all MyLevel so no additional texture packs required
- Updated music file is in the .zip file
- One .u file (included) is required. CSMCXExtras.u
- Screenshots for the map are included in the .zip file. This includes 12 x 500px sq' + 12 x 1000px sq'
- ReadMe file (included) please read
Gameplay Notes:
- Fully bot-supported at all skill levels
- Runs normal weapons and instagib
- Supports Classic, Hardcore and Turbo game speeds
- Heavy focus on Z-axis movement
- Defence is the name of the game
- Open and enclosed spaces, long sightlines and tight corners
- Tactical electrified water traps, teleporters and secrets
- Built to offer a genuine challenge, offline and online for novices or experts alike
I’ve never claimed to be a master mapper, but we gave it our best to make this fun, balanced and replayable, with plenty of patient help along the way. We really hope you enjoy the challenge of playing it as much as we found it a challenge to create.
Click any image to view full size.
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