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- editor Dave
- Inhuman
- Posts: 904
- Joined: Mon Mar 10, 2008 6:40 pm
- Personal rank: Passionate SP Mapper
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Re: Creating PCX files
For example, download XnView, open an image and save it as .pcx. Before you import the texture in the ED, be sure that you reduced the size to a binary number (2*2, 128*64, 256*32...). But I always import .bmp textures: These work also in UED and there are no problems such as distortion.
![Image](http://www.abload.de/img/potu5r5x2.jpg)
10-Year Anniversary on Jun 08, 2019.
- editor Dave
- Inhuman
- Posts: 904
- Joined: Mon Mar 10, 2008 6:40 pm
- Personal rank: Passionate SP Mapper
- Location: Germany/Bavaria
- Contact: