CTF-w00telectric (in other words my latest map)
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- Inhuman
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CTF-w00telectric (in other words my latest map)
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CTF-w00telectric
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CTF-w00telectric
These are actual screenshot, but they might look different cause i use D3D8 renderer.
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- Inhuman
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Re: CTF-w00telectric (in other words my latest map)
That looks like a great map I love simple maps, less laggy and more simple.
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- Average
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- Inhuman
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Re: CTF-w00telectric (in other words my latest map)
Well not so simple in graphics. Poly count can jump up to 500 but it will usually stay at 150-300
And your video card also has to draw 2 huge masked surfaces + 2 huge transparent surfaces. On some older video cards or software rendering that's not very fast. But a decent video card will draw it whitout any problem.
And your video card also has to draw 2 huge masked surfaces + 2 huge transparent surfaces. On some older video cards or software rendering that's not very fast. But a decent video card will draw it whitout any problem.
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- Inhuman
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Re: CTF-w00telectric (in other words my latest map)
Yay another w00t map, it's good to see mappers who make such maps.
Clearly this map has pretty unique visual style, at least I havent seen maps like this before. Although light colors a a little bit random , it looks pretty good. The worst part of the map is gameplay. It clearly lacks Zaxis, there is no even basic height variation. More than that, it feels pretty straight-forward which is bad.
I would suggest remaking layout of this map with more Zaxis 'cause at this state map isnt that fun as it could be. Gl.
Clearly this map has pretty unique visual style, at least I havent seen maps like this before. Although light colors a a little bit random , it looks pretty good. The worst part of the map is gameplay. It clearly lacks Zaxis, there is no even basic height variation. More than that, it feels pretty straight-forward which is bad.
I would suggest remaking layout of this map with more Zaxis 'cause at this state map isnt that fun as it could be. Gl.
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- Godlike
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Re: CTF-w00telectric (in other words my latest map)
Just a question, are there any reference maps?
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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- Inhuman
- Posts: 945
- Joined: Sun Jan 27, 2008 5:25 pm
- Personal rank: BANANAS
- Location: Unknown?
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- Inhuman
- Posts: 988
- Joined: Tue Feb 12, 2008 5:57 pm
- Personal rank: Low Poly Freak
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Re: CTF-w00telectric (in other words my latest map)
That looks sweet! I'm going to have to download it
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Re: CTF-w00telectric (in other words my latest map)
I like the lighting effects at the edge of the map. I'd say this would be an amusing arena map.
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