Color rocket shots?

Discussions about Coding and Scripting
JackGriffin
Godlike
Posts: 3829
Joined: Fri Jan 14, 2011 1:53 pm
Personal rank: -Retired-

Re: Color rocket shots?

Post by JackGriffin »

I am fairly clear now and it looks like my site is correctly referenced so lets do this. I'll create a step-by-step thread. It isn't meant as "talking down" to you but more as a reference for anyone that may want to embed some custom stuff into their map or even being coding and creating. I know your skill level is above how I am treating it so no offense intended.
So long, and thanks for all the fish
iloveut99
Skilled
Posts: 231
Joined: Mon Aug 16, 2010 10:25 pm

Re: Color rocket shots?

Post by iloveut99 »

itemname="Eightball"
ProjectileClass=class'UnrealShare.Rocket'
Seems that you are using the old eighball gun, can you please use ut_eighball?
JackGriffin
Godlike
Posts: 3829
Joined: Fri Jan 14, 2011 1:53 pm
Personal rank: -Retired-

Re: Color rocket shots?

Post by JackGriffin »

The process is the same no matter the weapon. Just follow the weapons projectile back to find what you need. I wanted this to be a somewhat generic account so it could apply to many of the Unreal weaponry.

If you get stuck on something, just let me know. I love to help with stuff like this. I owe many people who took the time to show me so I'm paying it forward.
So long, and thanks for all the fish