Here is a voice pack that i have made, the voice is niko from gta4, so there is a lot of swearing... so no miners.
https://skydrive.live.com/?cid=36b21941 ... 2A3%21109#
Please report any bugs or stuff i have missed out.
New Voice pack
- UT Sniper (SJA94)
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- EvilGrins
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Re: New Voice pack
Why are there 2 separate sound files but only one is specified in the .int file?
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
- UT Sniper (SJA94)
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Re: New Voice pack
one of the sounds file would not let me import more sounds in for some reason. lol also u don't apply sound files in Int
Can i edit it the pain sounds in the voice pack insted of the bot script.
Can i edit it the pain sounds in the voice pack insted of the bot script.
- EvilGrins
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Re: New Voice pack
True, the sound files aren't implied in .int but in order for it to work ingame there needs to be an .int file for it to be able to be selected for a player. Otherwise it's a great sound file that nobody can actually use.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: New Voice pack
Voice packs are one of the best and easy mods to make, the hardest part is going threw all the sounds to find the right one.
Does the voice pack work? sorry i thoght to ask . The only thing that you use Int files for voices is to, link the u file to the voicemale\female\boss ect ect.
Does the voice pack work? sorry i thoght to ask . The only thing that you use Int files for voices is to, link the u file to the voicemale\female\boss ect ect.
Code: Select all
[Public]
Object=(Name=GTA4.niko,Class=Class,MetaClass=BotPack.VoiceMale,Description="Niko")